A mod that stays true to the original look, but now using bump and roughness textures.

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HD Skins

News 4 comments

HD weapons and textures, but no monsters?

Time to fix that

Quake 2 has become a brand new game, but something's missing. We have great source ports that add many graphical improvements, and also new sets of hi-res textures to make Stroggos look brand new. New weapon models to kill the monsters, but no improvements have been done to the monsters themselves... Yet.


I made my last skin in 2007, for Soldier of Fortune II. Made skins for SoF, HL2, Far Cry, Doom3, Quake and more, but then life got in the way and I stopped, but then I found out about Q2XP, and wanted to see if someone had made those ugly models look better. Nope. I found many "hi-res monster skins", but all they did was take the original skins and made them bigger, which achieves absolutely nothing. Then, I found some that had been smeared to remove the jaggies, but look smudgy and blurry. I had to take matters into my own hands. I needed a model viewer, but all I found were useless. Most were created back in the day, when the game was new, and had no support for formats other than pcx for the skins. I had to get Blender, but all I can manage to do was import models and view the diffuse skin, and get the UV maps to know where to put each part properly, so it aligns nicely in the end. Quake 2 models are weird, but I took that as a challenge.


When I had questions, I thought I'd ask KirkBarnes. He's been very helpful, so much respect to him and his source port.


I am having a lot of fun skinning the monsters. I had my laptop stolen, with the soldier, infantry, berserk, gunner, parasite, flyer, hover, bitch, medic, gladiator and float. I am doing those over, and they look better than the ones I lost, so thanks to that thief, may he rot in hell.


I was thinking about releasing the skins one by one, as they appear in the game, but I would rather you see them all at once. It would be weird to see hi-res soldiers and everyone else blurry. I may also skin the old weapons. Maybe.


Thank you for waiting, and hope you enjoy my work.

Download here

Fragger

First skin from the expansions

First skin from the expansions

News 3 comments

The very first skin for the next skin pack - The Gekk.

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Fragger's HD Q2 Monster Skins

Fragger's HD Q2 Monster Skins

Full Version 15 comments

It's finally out. Hope you all like it. Let me know.

Q2E Shaders

Q2E Shaders

Patch 4 comments

These are shaders for the monsters for Q2 Evolved. Now they have lights too. And specularity.

Q2 Blaster

Q2 Blaster

Weapons Skin 2 comments

I decided to release some weapon skins while the monsters are done. Something to keep you busy. This is MAINLY for Q2XP, but it may also work in Berserk...

Comments  (0 - 10 of 11)
Fraggger Creator
Fraggger

I just released a set of shaders for Q2Evolved.

Reply Good karma+1 vote
TheZealot
TheZealot

Thank you so much for making this dude, people have waited so long for an HD monster mod!

Reply Good karma Bad karma+2 votes
KOYK_GR
KOYK_GR

imagine if we could have marine NPC's "monsters" that could attack only against strogos and be allied to the player. Oh that would have been mapers paradise.

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Whitegoldl
Whitegoldl

I completely understand agree and look forward to seeing the release of this reskin project.

Reply Good karma Bad karma+3 votes
Sarlite
Sarlite

Hell yeah, it has always really frustrated me playing the HD modes and then seeing such blurry low-res monsters in the mix.
Thanks for putting work into this man, 'tis much appreciated. I'll be on the lookout for its full release.

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Paradox2013
Paradox2013

Awesome, it will work with berserker port too? thanks!

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Fraggger Creator
Fraggger

It may work. I wouldn't know, because I can't get it to run, and the creator seems to have no interest in the community. I have found lots of people have the same "error initializing video" problem, but not a word from the creator about it.
I'll stick with Q2XP for the time being.

Reply Good karma+1 vote
Turic
Turic

delete the quake2/berseker config file

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Fraggger Creator
Fraggger

Fixed it. Now my skins don't load. Ivave the same set up as in Q2XP, which is a folder within the baseq2 folder. I tried making a pk2 file, but they didn't load either. I have SKIN.TGA and SKIN_BUMP.TGA in there, but they don't show.

Reply Good karma+1 vote
JackGrimm99
JackGrimm99

Cool!
This is my question:
Do you think to do a reskin for the expansions' monsters and the others two (Arachnid and Guardian) from the PSX version?

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Fraggger Creator
Fraggger

I'll do the official expansions, Rogue and Xatrix. All I have access to ATM.

Reply Good karma+3 votes
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