A mod that stays true to the original look, but now using bump and roughness textures.

Description

It's finally out. Hope you all like it. Let me know.

Preview
Fragger's HD Q2 Monster Skins
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Fraggger Author
Fraggger - - 39 comments

KM Quake2 - Rename pkx to pk3

Quake2 Evolved - Rename to pk2

I dont think normals or light textures work

Quake2Max and Berserk are not supported ATM.

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Joshuaortiz698
Joshuaortiz698 - - 229 comments

yamagi extract and put into a pak file

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Fraggger Author
Fraggger - - 39 comments

Thank you.

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Noddynod443
Noddynod443 - - 197 comments

Since you happen to mention Quake2 Evolved on you list, do you know where I download the latest verison (1.0) of Evolved? And also any tips on how to run Evolved on a windows 7 64 bit?

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Fraggger Author
Fraggger - - 39 comments

Sorry for the belated answer. I don't really know where to get it, and I don;t really have any tips. I am on windows 7 64 bit, and the game runs fine. I'm on a laptop.

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KirkBarnes
KirkBarnes - - 1,028 comments

ok-ok im download it)

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fleet84
fleet84 - - 158 comments

I especially like the pain skins of the monsters with the drippy glossy blood, thats a fantastic effect

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Fraggger Author
Fraggger - - 39 comments

That's one of the last things I added.

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Whitegoldl
Whitegoldl - - 202 comments

Sweeeeeet! I look forward to trying this out at the weekend. Thanks for sharing!

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Guest
Guest - - 689,207 comments

These skins are beautiful, but gunner's skin doesn't work :(

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Fraggger Author
Fraggger - - 39 comments

at all? I tested in several different computers.

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Fraggger Author
Fraggger - - 39 comments

Have you other mods/skins in your baseq2 folder?

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lowenz
lowenz - - 1,060 comments

Gunner is working here (maybe unzip ALL the skin pack).

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Fraggger Author
Fraggger - - 39 comments

Change the extension of the skins file from .pkx to .zip and extract the "models" folder into your baseq2 folder.

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Guest
Guest - - 689,207 comments

Gunner works in standard Quake2 (I was playing the Reckoning at the time of my gunner skin issue), but doesn't work in Ground Zero! While the Enforcer doesn't work in The Reckoning. Does those monsters have different name in expansion set?

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Fraggger Author
Fraggger - - 39 comments

The enforcer is in his own folder. Make a copy of the "models" folder and put it in the mod's folder. Then the enforcer will show. It's a problem with the mod. My upcoming skin pack for that expansion will have its own enforcer.

This pack works in Quake 2 only. I will make 2 new packs for the expansions. I'm working already on that, and I found the supertank in one of the expansions just doesn't load. I contacted Q2XP's creator and he said he'd get back to me on that.
I will also be posting pictures of the monsters. I have, so far, the stalker ready, the gekk, super tank b, gladiator b, and the 3 new soldier types from xatrix. I will not do the turrets.

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Guest
Guest - - 689,207 comments

Very cool! Can't wait to see them in game! Turrets are so annoying that doesn't even deserve an HD treatment :)

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Satobi46
Satobi46 - - 156 comments

Thc for the mods you give on us thanks

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jav13rgametron
jav13rgametron - - 5 comments

Is very complicated to make it work for Berserker? Great skins! thanks for your job.

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fleet84
fleet84 - - 158 comments

In order to have these skins in the Berserker mod you can simply extract the models folder (with something like 7zip) and open up "_BersPak0.pk2" file in the "BaseQ2" folder then copy and replace the model textures!

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Fraggger Author
Fraggger - - 39 comments

Cool! thanks.

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Paradox2013
Paradox2013 - - 49 comments

really? I'll try and I'll see if it have bugs

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Paradox2013
Paradox2013 - - 49 comments

Yes, works like a charm and I've included ctank into .pk2 file and with berserker@q2 works fine! otherwise not work

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Guest
Guest - - 689,207 comments

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Mynameislol
Mynameislol - - 117 comments

Great work! The only criticism i can give is that the faces look "off", but that's not a easy thing to fix, unless you remodel the whole thing.

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Razjinn
Razjinn - - 1 comments

Very well made, fits perfectly with quake2xp :o)

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Effektus
Effektus - - 18 comments

Quake 2 XP verion 1.26.8 Error
Drive.google.com

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contactatnow
contactatnow - - 3 comments

Works great wth q2pro and yamagi in a pak file or folder. Thanks for the great work, these really fit the game and look fantastic.

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i_am_RUSSIAN
i_am_RUSSIAN - - 5 comments

Does this work on Yamagi quake 2 ?

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contactatnow
contactatnow - - 3 comments

In case you have not figured this out yet:

Yes, they work with Yamagi and Q2pro, and even R1Q2. Extract the models folder from the xFragHDSkinsx.pkx that is inside the FHDMS.zip. Put the models folder in baseq2 and you should be good to go. Use 7zip to extract from the xFragHDSkinsx.pkx file. I do not think Winzip will work.

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Guest
Guest - - 689,207 comments

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Jaeon
Jaeon - - 8 comments

Really Excellent. Thank You for your time and effort

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Guest
Guest - - 689,207 comments

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PsxDoomForeverHD
PsxDoomForeverHD - - 11 comments

Great models!

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PsxDoomForeverHD
PsxDoomForeverHD - - 11 comments

What program do you use to edit high quality skins with 3d models?
I want to use the upscale Enforcer and Soldier skins Q1 in QME, but it won't open them. What program do you need to view animations with high quality skins?

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