Welcome to Project Reality: Battlefield 2 (aka PR:BF2), a modification for the retail Battlefield 2 multi-player PC game. Project Reality's aim is to create a more realistic combat environment than standard Battlefield 2, and place a greater emphasis on teamwork and cooperation. Most of the aspects of Battlefield 2 that have the capacity to be modified have been tweaked, or completely overhauled, to reflect their real life counterparts, for increased realism. Ballistics have for example also been audited to reflect those of real weapons, including characteristics such as damage, deviation and bullet drop depending on a weapon systems calibre. Since EA and DICE no longer support Battlefield 2 and is no longer being played online, the Project Reality team made PR:BF2 a standalone game. No longer is a installation of Battlefield 2 required and we have implemented our own online account system for online play.
Shijia Valley Map
How far can that vegetation be seen from? In bf2 you have to be a few meters just to see it.
It's actually quite a damn long way.
Wow, you guys actually managed to fix that vegetation. I have to get that working in my mod, I'm sick of vegetation like that only being seen for only a couple of meteres like Sgt.Dann said.
It's a few small code changes, but it does make a big difference.
The only problem is lag, I know I'll definitely get lag from this unless the vegetation doesn't move
This map is really mind-blowing. I played right after installation on NwA with AASv4 mode and it was pretty nice. Except for that enemy tank went into first british outpost and killed out whole squad :/
I think this should get a navmesh.
Wow,that choppa lookz nice.
Now what we need is controllable Topol M...
ohhh yeahhhh chinook 4life