Project HDTP is a High Definition Texture Package for the original Deus Ex game. The original in-game textures were of a very low resolution, some textures even being as low as 32x32. However, it was discovered that it is possible to increase the resolution of those textures to a maximum of 256. This has been tested in-game and we have witnessed the start of a massive graphical overhaul. Features: 1. All new remodelled and retextured Objects. 2. Objects will sport a high resolution of 256. 3. Brand new character models and matching high resolution skins. 4. Character models are more individual. For example each guard/trooper type will now have its own model instead of using the generic one. 5. Character models now have their own fingers (removing the 'mittens' effect). 6. Models that require animation will be full animated from scratch to compliment the higher quality feel. 7. Characters look darker and more moody to enhance the game play experience. 8. Vehicle models and weapons...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Comments
Sw1fty
Sw1fty Jan 7 2007, 8:17pm says:

I always thought that was just the people with the grey death

+2 votes     reply to comment
shinsougen
shinsougen Jan 3 2007, 11:30pm says:

Excellent work! It looks very, very good. There's something odd about the skin texture that I've noticed within Deus Ex itself: It looks almost waxy. Is that an engine artifact?

+1 vote     reply to comment
Sadelis
Sadelis Jan 19 2007, 12:29am says:

ive also noticed the 'waxy' effect on the original deus-ex models. i think its a program filter that they pass their textures through in an attempt to get a kind of glossy look for skin etc.

+1 vote     reply to comment
leilei
leilei Nov 27 2007, 4:09am replied:

Not really. It's intentional directional light paint to expose the muscle volumes (And for deus ex and unreal's lighting system this worked VERY well). You can't just filter that on.

+1 vote     reply to comment
HDTPDarkshade
HDTPDarkshade Jan 22 2007, 4:42pm says:

"This one took a while because I ran into some serious issues with her legs."
That must have been fun. ;)

+1 vote     reply to comment
deuxhero
deuxhero Feb 2 2007, 12:10am says:

only bad part

+1 vote     reply to comment
deuxhero
deuxhero Feb 2 2007, 12:13am says:

Is or is not the coloring of the lexs texture the same as the base game

+1 vote     reply to comment
Heldelance
Heldelance Sep 3 2008, 1:07am says:

Is it possible to put blur on Deus Ex?
I'm thinking that blurring the game a bit will "clean" up the graphics by making it look smoother.

+1 vote     reply to comment
XKalibur
XKalibur Sep 12 2008, 6:21pm says:

God that woman was the most annoying person ever, she never shut the hell up and was always in the doorways... at least she looks better now :D

+1 vote     reply to comment
pixo45
pixo45 Jan 4 2009, 7:16pm says:

the and improved Nicolette Duclare this just rocks!!!!!

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Description

A quote from the artist:
"This one took a while because I ran into
some serious issues with her legs. Also, she makes
use of Alpha textures which always takes abit of
time to get just right.

Still to do: Her high heels, and abit of
touchups."

Image Details
Type
Entertainment
Date
Dec 23rd, 2006
Size
1024×768
Options
URL
Embed
Bookmark
Digg Super bookmark
Report Abuse
Report media
Add Media
Members only