Prison Island will take the player deep into the expanses of a huge prison built by a power hungry super-nation. Choosing their own style of game play, the player will be able to complete the storyline the way they see fit. With a variety of custom weapons, props and enemies prison island aims to immerse the player in an epic story.

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EricFong Jun 25 2011, 10:50am says:

No speaking :o

Then it will be extreme bored to stay in this prison. D:

+3 votes     reply to comment
damagefilter Author
damagefilter Jun 25 2011, 10:51am replied:

No this is quite a funny game.
If you speak you'd get shot - but then, if you try and dodge the fire, you'll have fun as hell.

+5 votes   reply to comment
kazumo Jun 25 2011, 11:02am replied:

Sounds fine to me.

+2 votes     reply to comment
EricFong Jun 25 2011, 11:06am replied:

Sounds like my kind of game :D

+2 votes     reply to comment
KarimIO Jun 25 2011, 11:51am replied:

Anyone think of this when reading the concept of dodging the bullets?

Also, they're right about the wooden crates and the textures, but not the lighting. I love it like that. Anyways, architectures' great, gameplay looks as though it'll be great. I love the concept of dodging.

+1 vote     reply to comment
corigami Jun 25 2011, 11:07am says:

This looks very good. Just a few things bother me: Textures are worn unevenly; the F5 on the floor is in perfect condition while the railings barely have any paint left on them. I'm not sure I like the floor lighting, but if you stick with it I think it would look a little better if you made it less warm. Also, it doesn't make much sense to have crates stacked randomly around what appears to be a functioning prison cafeteria. Doesn't a huge prison like this have any closets or store rooms?

+1 vote     reply to comment
deadrawkstar Jun 25 2011, 11:10am replied:

It might be meant to look like that, because if you look closely, its consistent all the way around.

+1 vote     reply to comment
damagefilter Author
damagefilter Jun 25 2011, 11:11am replied:

For the f5 - the whole floor is going to be replaced with model geometry and some parts will have a worn f5 painted on them. This overlay is a placeholder. The rails will also re replaced by our own rails. They too are only placeholders :)

As for the creates:
True, true ^^

+1 vote   reply to comment
nosfer4tu Jun 25 2011, 11:11am says:

Looks like something out of red faction guerilla. Makes me want to break it all. :P

+2 votes     reply to comment
KEVLAR60442 Jun 25 2011, 11:42am says:

The boxes seem a little bit out of place. I wouldn't trust prison inmates with wooden crates nailed together and prone to splintering. Other than that, I love it. It reminds me of Escape from Butcher Bay.

+1 vote     reply to comment
zonbie Jun 25 2011, 11:44am says:

What happens if I press F5?

+2 votes     reply to comment
neahc Jun 25 2011, 12:36pm replied:


+1 vote     reply to comment
ThrillerProd Jun 25 2011, 11:45am says:

Mapping isn't good...
I'm disappointed...

+1 vote     reply to comment
zonbie Jun 25 2011, 11:57am replied:

I agree...brushwork looks great but everything else needs help.

Railing looks like **** compared to the awesome futuristic textures (maybe brush-based railing would work better or use Alien Swarm's railing models). The painted numbers on the floor look out of place on that particular floor texture (should be a matte floor, not a grate-looking thing). The point_spotlights just look bad and are way too strong (lower the HDR scale down to .25 and reduce the length by 75%). And there is just no color here, it only looks that way because the spotlights are yellow. Hang some blue lights or a red lamp or something, ugh.

+1 vote     reply to comment
damagefilter Author
damagefilter Jun 25 2011, 1:19pm replied:

I agree with the spotlight thing.

But next time, you should watch your language.
(looks like **** hm? Your face?)

As to the rest - reading helps.

+1 vote   reply to comment
Reeze17 Jun 25 2011, 1:31pm says:

Mind-blowingly awesome...

+2 votes     reply to comment
Spooboy Jun 25 2011, 1:41pm says:

I love that floor texture! Great job man, great job, indeed!

+1 vote     reply to comment
DangerousCat Jun 25 2011, 5:45pm says:

-.- maybe nobody will see my comment, but I want to say something important - The "no speaking" sign is too low!!!!! why the hell I must look at the height of my knees?

+2 votes     reply to comment
XenuXemu Jun 26 2011, 12:39am replied:

No, that sign is head hight. I think you might be thrown out of perspective by that hand rail, but those boxes stacked next to it are about 6ft.

+1 vote     reply to comment
DangerousCat Jun 26 2011, 2:48pm replied:

hm, maybe you are right =/

+1 vote     reply to comment
Shirk Jun 25 2011, 9:12pm says:

Get rid of the hl2 crates!

0 votes     reply to comment
XenuXemu Jun 26 2011, 12:37am says:

WIP? I'd accept this as a final product.

0 votes     reply to comment
neahc Jun 26 2011, 2:39am replied:

no it isnt!theres a concept on our website!

+1 vote     reply to comment
just_call_me_G Jun 27 2011, 11:57am says:

I'd better silently wait until it wouldn't be in WIP state anymore. :3

+1 vote     reply to comment
neahc Jun 30 2011, 1:51am replied:


+1 vote     reply to comment
Duckhead666 Jul 1 2011, 9:34pm says:

Gordon Freeman sure wouldn't have any trouble in here.

+2 votes     reply to comment
corey365 Jul 6 2011, 8:48pm says:

this look's a lot like the old one but still it's way better

+1 vote     reply to comment
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So this is a WIP of how far 3xi got with the prison already.
Want more?

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Jun 25th, 2011
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