Portal: Stay Inside is a third-party addition to VALVe's game Portal 2. Taking place in the familiar Aperture Science facility at an unspecified point in time, the mod may veer away a little from the franchise's canon but will stay within believable bounds. The mod is expected to have roughly four main areas covering the game's clean, destroyed, and early testing environments. A primary focus for me as the developer is to create an engaging storyline with enjoyable and asthetically satisfying chambers and environments. I am considering making the mod episodic, depending on how development proceeds, but in any case it is currently still under heavy development and closed beta testing. There is currently no expected release date. Stay tuned for more information!
This is a video showing a portion of P:SI testchamber 03. It's not at ALL a final representation of the chamber; I just wanted to demonstrate some elements that aren't normally seen in a Portal environment. See P:SI Update #001 for more information.
Hanging platforms FTW. Sad thing you can't place portals on them. And even worse that the portal code is not relased. :(
You need some sort of sound for the moving platform with the button, doesn't fit. Everything else is fine.
Thanks for pointing that out. I'll add the normal switch sound ASAP.
Add soundcapes and perhaps some creepy music. Like it so far tho. Keep up updated the best you can. :)
Very cool.
So they literally drop through the ceiling? Like clipping? Maybe have them drop from "the white void" like usual.
cool
I think you really need to consider having people Play test the chambers just to get make it harder for the player, Don't get me wrong thats a fantastic test chamber :) but I can see that I could just make a portal on the floor and a portal on the other-side of the room and boom done.
Not criticizing just saying you may wanna get some beta testers in.
he doesnt even have a portal gun yet in the vid...