Hi there, I'm Marc(1k1). I've started many a game project in my time but never actually finished one, much the same can be said about my time spent animating however I have done better in other creative fields such as art and video editing, the latter you can see on my Youtube Channel. I also have an interest in playing guitar and maybe at some point in creating some music, but we'll have to see about that.

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0 comments by Marc1k1 on Jan 1st, 2014

So, eleven months ago I said I'd like to start a new project - something I could preferably finish that is but that I was working on creating video's instead.

As for videos I've been planning to reboot my 'Mechanic's & More' Guild Wars 2 beta tutorials but I'm not sure how relevant they are anymore, it being a year after release and all - the most I'd be doing is updates on some of the mechanics that have changed while also going over everything again due to all the changes in some parts of the interface.

My point being that I enjoy video editing but I still have a yearning to create (and finish) a game as well as a few idea's for said game that have been brewing around in my head for the last eleven months.

There are a few things that will hold me back here, I want to create the game in Java preferably, as I like the way Java's coding works granted if an easier language comes up I'd probably give that a go.

So where I stand now is that yet again I've got a massively over-ambitious game that I want to create but haven't got the skill to actually make it, this of course can be somewhat remedied; I plan to create a far smaller game, less ambitious, less fancy mechanics and no fancy visuals. This'll hopefully give me the vital experience needed when creating a finished game with Java (as well as learning a few tricks to use in later games) and give me time to iron out my ideas for this larger game.

So! To clarify the situation, I will be creating a small Java game which will mostly just be jokey and will have a far less serious plot and I will and already have started updating the ThunderChild Developments group, as it will be the team I use for any games I develop.

Lastly, I'd just like to note again that the War of the Worlds game that birthed the TCD group is not being worked on any longer and hasn't been for a while - it is something I would love to actually finish but as of this time it would be far to difficult to do, apologies and thanks to those who followed it.

That's it for now, I hope to have some updates in the coming months of my first Java game so I suppose I'll make another update then.

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Post comment Comments  (0 - 10 of 12)
DEATHSANCHEZ
DEATHSANCHEZ May 18 2010, 3:24am says:

Hey, just wondering about the writing position. I was just inquiring whether or not you still wanted me to do some stuff for you? Message me if I can still help out :D

DEATHSANCHEZ

+1 vote     reply to comment
Marc1k1
Marc1k1 May 30 2010, 12:03pm replied:

Yeah sure, Sorry just a bit busy lately.

+1 vote     reply to comment
►Hadouken◄
►Hadouken◄ Apr 24 2010, 2:25pm says:

Hey marc, ive been watching your project for quite some time now, i was just wondering what software you or one of your team uses to model the the scouts. If they where modeled and rendered in the UDK engine or done with 3D max,maya,Rhino3d etc? This game is looking insane ;)

+1 vote     reply to comment
Marc1k1
Marc1k1 Apr 24 2010, 7:56pm replied:

Thanks for the support ^_^ but I'm not to thank for the model's that would be MrCupCake, Salsa_Shark and Alexjb666.

As for what they have been using well... I'm fairly sure they all use 3D Max, But thats just off the top of my head - I'm not 100% on that one :P

+1 vote     reply to comment
►Hadouken◄
►Hadouken◄ Apr 25 2010, 4:46am replied:

Ahh i thought it would be but just wanted to make sure, this game looks like its going to be pritty good when it is released for Beta or whatever, but you got to remeber you cant rush art. Thanks for the reply. ;)

+1 vote     reply to comment
Marc1k1
Marc1k1 Apr 27 2010, 3:49pm replied:

No probs ^_^'

I doubt it can be rushed to be hounest, with the lack of programmers and mappers on UDK that are currently up for grabs or at least viewing the page... I should try to do some advertisement

+1 vote     reply to comment
SonofEvil
SonofEvil Apr 14 2010, 12:38pm says:

Hey!! ^^ I'm realy enjoying WOTW it's looking realy realy good!! Keep up the work!

+1 vote     reply to comment
Marc1k1
Marc1k1 Apr 15 2010, 9:32am replied:

thanks, But most of the thanks go to the current modelers who are all working very hard :)

+1 vote     reply to comment
Rero
Rero Feb 8 2010, 11:01am says:

dont buy the steam version of medieval 2

and it is worth the money to play third age it doesnt even seem to have any bugs

+1 vote     reply to comment
Marc1k1
Marc1k1 Feb 9 2010, 11:41am replied:

Sounds good, Why not the Steam version? oh and I searched I coulden't find it :( huh oh well.

+1 vote     reply to comment
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