Portal: Stay Inside is a third-party addition to VALVe's game Portal 2. Taking place in the familiar Aperture Science facility at an unspecified point in time, the mod may veer away a little from the franchise's canon but will stay within believable bounds. The mod is expected to have roughly four main areas covering the game's clean, destroyed, and early testing environments. A primary focus for me as the developer is to create an engaging storyline with enjoyable and asthetically satisfying chambers and environments. I am considering making the mod episodic, depending on how development proceeds, but in any case it is currently still under heavy development and closed beta testing. There is currently no expected release date. Stay tuned for more information!

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Lubci50cal
Lubci50cal May 31 2010, 3:31pm says:

very nice design

+1 vote     reply to comment
p0rtalplayer
p0rtalplayer May 31 2010, 4:26pm says:

Wow! Awesome!

Also how did you change the color of the crosshair??

+2 votes     reply to comment
WinstonSmith
WinstonSmith May 31 2010, 4:32pm replied:

Well, I believe the colors are coded into the client/server DLLs. However, Omnicoder worked some magic with textures and managed to make it purple and green. It does look pretty neat.

+2 votes     reply to comment
fadi.naoum.
fadi.naoum. Jun 7 2010, 4:22pm replied:

yeah it does

+1 vote     reply to comment
fadi.naoum.
fadi.naoum. Jun 3 2010, 5:19am says:

so cool

+1 vote     reply to comment
fadi.naoum.
fadi.naoum. Jun 8 2010, 1:02pm says:

you have to recolor the portal glow

+1 vote     reply to comment
AmaroqDricaldari
AmaroqDricaldari Oct 19 2011, 2:27am says:

It is a Portal 2 mod now, so why do you still have the textures?

Or are you going to make a version for Portal and a version for Portal 2?

+1 vote     reply to comment
Ryanw2ooo.vmf
Ryanw2ooo.vmf Jul 9 2012, 5:42pm replied:

He did this video in 2010.

+1 vote     reply to comment
AmaroqDricaldari
AmaroqDricaldari Jul 9 2012, 7:18pm replied:

*facepalm*

+1 vote     reply to comment
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Description

This is a short video demonstrating two concepts: my version of the aerial faith plate mechanic found in Portal 2 and my pack of Portal 2 textures. Both of these will most likely show up in P:SI. Everything is in early development stage, so it's obviously subject to change. The music is Johann Strauss' "Blue Danube", op. 314, performed by the Vienna Ballroom Orchestra; no copyright infringement intended.

Video Details
Type
Demonstration
Date
May 31st, 2010
Length
01:36
Filename
Published_AFPdemo_Compressed.avi
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