Portal: Stay Inside is a third-party addition to VALVe's game Portal 2. Taking place in the familiar Aperture Science facility at an unspecified point in time, the mod may veer away a little from the franchise's canon but will stay within believable bounds. The mod is expected to have roughly four main areas covering the game's clean, destroyed, and early testing environments. A primary focus for me as the developer is to create an engaging storyline with enjoyable and asthetically satisfying chambers and environments. I am considering making the mod episodic, depending on how development proceeds, but in any case it is currently still under heavy development and closed beta testing. There is currently no expected release date. Stay tuned for more information!
This is a short video demonstrating two concepts: my version of the aerial faith plate mechanic found in Portal 2 and my pack of Portal 2 textures. Both of these will most likely show up in P:SI. Everything is in early development stage, so it's obviously subject to change. The music is Johann Strauss' "Blue Danube", op. 314, performed by the Vienna Ballroom Orchestra; no copyright infringement intended.
very nice design
Wow! Awesome!
Also how did you change the color of the crosshair??
Well, I believe the colors are coded into the client/server DLLs. However, Omnicoder worked some magic with textures and managed to make it purple and green. It does look pretty neat.
yeah it does
so cool
you have to recolor the portal glow
It is a Portal 2 mod now, so why do you still have the textures?
Or are you going to make a version for Portal and a version for Portal 2?
He did this video in 2010.
*facepalm*