Portal: Stay Inside is a third-party addition to VALVe's game Portal 2. Taking place in the familiar Aperture Science facility at an unspecified point in time, the mod may veer away a little from the franchise's canon but will stay within believable bounds. The mod is expected to have roughly four main areas covering the game's clean, destroyed, and early testing environments. A primary focus for me as the developer is to create an engaging storyline with enjoyable and asthetically satisfying chambers and environments. I am considering making the mod episodic, depending on how development proceeds, but in any case it is currently still under heavy development and closed beta testing. There is currently no expected release date. Stay tuned for more information!
This is a video demonstrating some new portals I'm trying out for Portal: Stay Inside. They are modified versions of the Portal: Project-Beta portals; HUGE thanks to the entire PB team--especially Hunterbrute--for allowing me access to these resources. I'm still working on the particles and materials, obviously. And before anyone says anything, I KNOW the elevator model is oddly bright. It's an issue with texture alpha and stuff that I'm still working out. The music is and excerpt from "On Melancholy Hill" by the Gorillaz, off their new album Plastic Beach. Go buy it now! No copyright infringement intended.