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Polycount models + Quake 1 = Polymod
Polymod's goal is to replace EVERYTHING Quake with Polycount stuff with permission. For maps, I'll try to hunt down some good Q1SP maps (and ask permission of course) with original and hi-res textures and wham it all in here. We're still planning on what is replaced by what, and getting permission answers, so stay tuned.
NOTE: it's stopped due to technical difficultues (in other words: LOST) and author contacting difficulties of the assets used.
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unfortunately this is stopped
1. i lost it. It's not on the p100 i developed it on anymore
2. q3a assets and q2 assets used couldn't get a full permission grant
3. it was totally unoriginal anyways. OpenArena is tons better
Must be them damn cartoon network adverts.
wow these are some long freaking commericals!
WORK WILL RETURN
After these messages.
When it's all filled :D
when do you expect the mod to be done?? :O!
YA!!!!!!!!!!!!!!! :D!!!!!!! i can always use more mods!!!
YAY. the mod i can finally read about. Now shall I work on this mod. No one knows. Because I'm the candyman. :)
Nevermind that.
Yep! :D
OOH!! so i can use mods!! AHH!!!