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Polycount models + Quake 1 = Polymod

Polymod's goal is to replace EVERYTHING Quake with Polycount stuff with permission. For maps, I'll try to hunt down some good Q1SP maps (and ask permission of course) with original and hi-res textures and wham it all in here. We're still planning on what is replaced by what, and getting permission answers, so stay tuned.

NOTE: it's stopped due to technical difficultues (in other words: LOST) and author contacting difficulties of the assets used.

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Post comment Comments  (0 - 10 of 12)
leilei Creator
leilei - - 5,721 comments

unfortunately this is stopped

1. i lost it. It's not on the p100 i developed it on anymore
2. q3a assets and q2 assets used couldn't get a full permission grant
3. it was totally unoriginal anyways. OpenArena is tons better

Reply Good karma+1 vote
a_llama
a_llama - - 433 comments

Must be them damn cartoon network adverts.

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hammy-bob
hammy-bob - - 1,569 comments

wow these are some long freaking commericals!

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leilei Creator
leilei - - 5,721 comments

WORK WILL RETURN

After these messages.

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leilei Creator
leilei - - 5,721 comments

When it's all filled :D

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hammy-bob
hammy-bob - - 1,569 comments

when do you expect the mod to be done?? :O!

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hammy-bob
hammy-bob - - 1,569 comments

YA!!!!!!!!!!!!!!! :D!!!!!!! i can always use more mods!!!

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UberSoldat
UberSoldat - - 265 comments

YAY. the mod i can finally read about. Now shall I work on this mod. No one knows. Because I'm the candyman. :)

Nevermind that.

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leilei Creator
leilei - - 5,721 comments

Yep! :D

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Tomato-Killer
Tomato-Killer - - 3,307 comments

OOH!! so i can use mods!! AHH!!!

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