Doom 3: Phobos is a 1 episode project which continues the story in Doom 3. It is set in between Doom 3 and its expansion pack, Resurrection of Evil. Doom 3: Phobos will feature more variation than the original 2004 game, and will bring back more of the traits that made the original Dooms successful. Doom 3: Phobos has evolved into a very extensive and ambitious project. We are well on our way of creating an unofficial expansion pack of top quality.

Report article RSS Feed Devblog #4 - Making models for Doom 3: Phobos

A new devblog has arrived. This time it's a bit about the modeling aspect of the mod's creation. Character models in particular. And for the first time in the mod's history. We're showing off some of our hi poly model work to the public.

Posted by Kristus on Jan 29th, 2009

A new member has joined the team. He goes by the name Gait, is a level designer and has already started work on Episode 3. Welcome to the team.

But let's get started with what its all about, the models for Doom 3: Phobos. We, early on, knew that we wanted to create new monsters and characters. For this we needed new models that had the same quality, style and general look as Doom 3. This was very important for us because we are making an expansion. Few things would be worse than having the player realize that certain elements of the world just didn't fit in. The illusion would break.

When it came to the Federal Commonwealth of Earth, it was very important that they looked to be somewhat on the same quality level as the UAC. Even though we are using a little more polygons and higher resolution textures, we didn't take it too far because they had to fit inside Doom 3 and not stick out as foreign objects. We are making new faces for the FCE, and perhaps even the UAC marines as well. The reasoning behind that is that hey could use new heads, both for variety and a general quality upgrade.

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The FCE hires women, too, and you will get to see them. We had a good discussion about this, and we quickly figured out that you too often see women blown out of proportions in video games. We are not going to follow that lead. We wanted them to be just as any other FCE soldier, but with the few modifications to the armor that are of course needed for women to wear them.

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It wasn't at all hard for us to come up with monsters we wanted to add. Most Doom 3 fans know about the Arachnotron concept. We wanted to realise that and insert it into our game. We also looked over other classic Doom monsters that needed an upgrade.

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Something people often forget about when talking models, is prop and map models. We work very closely with our modelers in order to make our areas even better with some great properties. A few of our mappers, like kristus, are able to make models themselves. That's very fitting in kristus' case as he is working on the hell episode. The fact that we are creating a new base on the martian moon of Phobos with a whole different style, demands new models as well. We knew we needed new probs for this. Of cause, you will still see some of the old cargo crates and barrels, but for the most part you will see new doors, computers and other environmental props.

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These are just a few of our characters and prop models. All the examples seen in this devblog were made by tintin, our lead modeller. Come back for a new devblog on Episode 2 of Phobos soon :)

Post comment Comments
pvt.Johnson
pvt.Johnson Jan 29 2009, 10:58pm says:

The models look sexy, nice work!

+2 votes     reply to comment
dansnipe
dansnipe Jan 30 2009, 4:54am says:

Must say, am very much looking forward to giving this mod a go! looks great :D Keep up the good work people :)

+1 vote     reply to comment
DaveTheFreak
DaveTheFreak Jan 30 2009, 7:08am says:

The details are really great and lovely designed, good job!

+1 vote     reply to comment
Kristus Author
Kristus Jan 30 2009, 9:22am says:

Thanks all. Your support is most appreciated. :)

+1 vote   reply to comment
KaKistoZ
KaKistoZ Jan 30 2009, 9:56am says:

Wow...! Models in DooM 3 that actually doesn't like dogturd smeared on a canvas! :D I'm impressed! Respect...

+1 vote     reply to comment
Bird_of_Prey
Bird_of_Prey Jan 30 2009, 1:47pm says:

Some superb modeling! Great job!

+1 vote     reply to comment
DonBot
DonBot Feb 1 2009, 7:52pm says:

looks real professionel. i'am looking forward to this mod.

greetz.

+1 vote     reply to comment
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Doom III
Developer
Team Future
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