Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Report Power Route shot 1 (view original)
Power Route shot 1
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
SneakySoft
SneakySoft

Very cool and impressive work :)

Reply Good karma Bad karma+2 votes
ShadoW_ModDB
ShadoW_ModDB

Hello Phobos team! Screenshot looks really cool, nice environment (tho I'm not sure there's not too much of red lights at one scene ;))

Reply Good karma Bad karma0 votes
DaveTheFreak
DaveTheFreak

I like 'em red light, they're adding some sort of a dark mood to it.

Reply Good karma Bad karma+1 vote
-JoE-
-JoE-

Very industrial and clean (the evil kind of), I hope for some walkways (with holes of course) or maybe jumping sections with just the right amount of zombies, Zsecs and IMPs. The kind of make you jump in a bottomless pit while evading fireballs, etc.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

small WIP shot

Details
Date
By
shaviro
Size
944×508
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report