Doom 3: Phobos is a 1 episode project which continues the story in Doom 3. It is set in between Doom 3 and its expansion pack, Resurrection of Evil. Doom 3: Phobos will feature more variation than the original 2004 game, and will bring back more of the traits that made the original Dooms successful. Doom 3: Phobos has evolved into a very extensive and ambitious project. We are well on our way of creating an unofficial expansion pack of top quality.

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rabyte Jul 4 2012 says:

Wow, looks awesome!

+6 votes     reply to comment
MCGONN Jul 4 2012 says:

Very, very nice.

+3 votes     reply to comment
Argoon Jul 4 2012 says:

Very good level design.

+3 votes     reply to comment
BFG9001 Jul 5 2012 says:


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Gzegzolka Jul 5 2012 says:

Awesome :)

+2 votes     reply to comment
PytoX Jul 5 2012 says:

Who made this? :D

+1 vote     reply to comment
geX Author
geX Jul 5 2012 replied:

Shaviro and Me

+2 votes   reply to comment
DarkStarAngelo Jul 6 2012 says:

I believe the level design you guys make are much better than what ID have made :D It looks sleek and sexy haha Great job, take all the time you need on this project :D I would love to see the final outcome :)

+1 vote     reply to comment
geX Author
geX Jul 6 2012 replied:

Thanks! We also tend to push the engine a bit more than what id did. For instance our maps are on a general basis twice as big as the id maps, when it comes to brushcount.

Also we light our maps differently, which means we don't have many corners with not much detail hidden away in blackness.

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Gzegzolka Oct 31 2012 replied:

I do not mind blackness as long as it's not on main way to destination. It's good if You can "put" it on dead-ends, not reachable places, ceiling and other places that normally should be out of player interest.

+1 vote     reply to comment
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Jul 4th, 2012
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