Long ago, when the word 'Hiigara' rang only as a hollow dream, the kiith of Kharak never imagined they would walk the Path to Victory. But, when they reclaimed their Homeworld and proclaimed themselves 'Hiigaran', they believed they had reached their goal. How wrong they were. 150 years after Hiigaran landfall, conflict rages across the Galaxy... Path to Victory is a multiplayer and skirmish mod for Homeworld 2 that adds new units to both Vaygr and Hiigaran Races as well as enabling the Keepers, Raiders and Kadeshi as playable races.

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lerokz
lerokz - - 29 comments

Oh my.......thats a tad...much for a mining turned slayer Warrior Kiith >_> I'd expect this to be on the S'jet level and the aspects of the High intensity Ion cannons to be Somtaaw, it works with regards to their use of the Multi Ion cannon frigates and Fusion cutter lasers for their mining ships :o

I await to see how this plays out, and Im STILL confused on how the Kiith systems gonna work lol

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mololu Author
mololu - - 1,484 comments

Kiith tech distribution is:

Combat:

Soban: Kinetic / AOE
Manaan: Cloak / Single Target

Support:

Nabal: Engines/Armor & Nanoproduction & Platforms
Somtaaw: Mining & Ion Tech (multibeam) & HS Tech & Nanorepair
S'jet: Defense Fields & Ion Tech (overcharge) & drones

This was based on a very general split into:

Soban: soliders
manaan: nomads
nabal: builders
somtaaw: explorers
s'jet: scientists

I know it doesn't all add up but I have to distribute it somehow to make all the kiith interesting. If I went strictly according to the kiith history it would all end up all over the place and the individual kiith wouldn't give gameplay relevant bonuses. If you look at gameplay you have:

soban: strategic fleet
manaan: tactical fleet

nabal: on-map production & armor/speed upgrades & platforms
somtaaw: mobility, harvesting, adv. ship tech (somtaaw ships)
s'jet: adv. single target damage & defense field tech

This means that by combining a combat kiith (soban/manaan) with a support kiith (nabal/somtaaw/s'jet) you can get vastly different fleets depending on how you choose despite them being built off a very common base.

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Raygoza
Raygoza - - 1,639 comments

If you choose Somtaw, will you get Kuun Lan as shipyard?

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mololu Author
mololu - - 1,484 comments

nope, only kiith that gets a shipyard is the nabal. All the other support kiith allow you to hyperspace in capital ships to your carriers.

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Raygoza
Raygoza - - 1,639 comments

No offence but that dosen't seem very fun.

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mololu Author
mololu - - 1,484 comments

Actually, it is.

If you can't see why, just trust that I know what I'm talking about.

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LordGrantus Creator
LordGrantus - - 352 comments

The Kiith simple is simple. You choose one combat kiith that defines how your gonna play, then you choose one support kiith that gives you upgrades

Besides Kiith Somtaaw were always on the cutting edge of technology ever since the Beast War, just they don't have the drive the S'jet do to make stuff like this. We need to make all kiiths a valid choice so not all super upgrades went to S'jet

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Andrey_159
Andrey_159 - - 118 comments

Sorry, but text doesn’t explain how core works. I mean not just "pull additional ships". So what it do?

*Adjusts glasses* Also induction of wavefront requires pumping fully charging the HS core BRFORE the jump, and exiting is made by discharge of the module.

"The efficiency of these home-made cores is however far greater than that of your usual hyperdrive/navcomputer combination" - I whanna see how far one will go without navcomputer.

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mololu Author
mololu - - 1,484 comments

If I knew how it worked I'd build it in real life and get the **** of this planet - obviously I don't so there's no point going into more detail.

Nope, these cores calculate their jump coordinates telepathically. You don't even need the computer! They also do your washing, ironing and tooth-flossing for you!

Seriously...

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Andrey_159
Andrey_159 - - 118 comments

Errr... I meant "How it works ingame?"

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mololu Author
mololu - - 1,484 comments

reduces hyperspace cost and enables hyperspace in a larger radius than the Nav Module.

I tend not to describe ingame working in my updates as it kinda ruins the effect.

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darkdust43
darkdust43 - - 311 comments

do they do your homework too?

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LordGrantus Creator
LordGrantus - - 352 comments

Come on guys... if you want accurate fan fiction to go with this why not go to deviantart and write up up yourselves aince your both clearly Hiigaran engineers. Obviously we need to balance this game so the Somtaaw have this. Also no we don't know how a hyperspace core works! Neither do you?! So whats the point in questioning this?! Just accept that the core is here and thats whats happening

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ArielY
ArielY - - 2,332 comments

wise words indeed =D

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lerokz
lerokz - - 29 comments

Hey don't pull me into this discussion lol its his mod, I just wanted to know how the Kiith system shaped up which is fine and dandy (thank you Mololu) the Manual states before even getting into the technicality of HS that its less than understood, and the description is just a rough culminate of what they know the device does. all in all the Higgs and maybe the galatic stage at large have no idea how or why it works :p

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Darth_Lazarus
Darth_Lazarus - - 102 comments

one think about hyperspace cores i know is the fact, that they are made of electronic semiconductors. a big block of this material ... but dont ask how it works.

it's fiction. it's like the hypersapce jumpsystem in "Babylon 5". nonone knows the real function of this "engine", because scientists have no ideas about hyperspace and stuff like this today.

we now that the HS cores in homeworld greate the ability to jump into hyperspace and to "hold" the ship there until the ship reachs the re-entry point.

maybe its some kind of "wormhole"-engine, creating and closing artificial wormholes.
but it has the name "hyperspace/jump engine" ... so maybe tunnelling an other dimension? tunnelling the hyperspace?

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ArielY
ArielY - - 2,332 comments

actually that is possible,depending of the format of our universe hyperspace jumps are possible theoretically,it is a jump of the "hyper" space,it means that we can jump out of the sheet of space and time to other part of it almost instantaneously.

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Darth_Lazarus
Darth_Lazarus - - 102 comments

i love discusions over fictional technologie :)

in Babylon 5, ships with HS cores got teh ability to "jump" into an other dimension, the hyperspace. there, they were travelling with normal engines to the re-entry point.

maybe in Homeworld, it like an instant jump, like you mentioned ariel :)
hmmm, reminds me of the sci fi bookseries of Perry Rhodan and the old "jumpengine". instant jump from one point in space to an other.

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LordGrantus Creator
LordGrantus - - 352 comments

All I know for sure, without checking up Encyclopedia Hiigara is that the ships ride a quantum wave which pulls them into hyperspace.

After consulting the good Encyclopedia I found out that they are all reverse engineered from old Progeniter drives. So unless your a Progeniter don't tell us how they work. These new drives let other ships ride the wave too, which ingame just means cheap hyperspacing.

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Railgunner2160 Creator
Railgunner2160 - - 603 comments

According to the old HW1 Manual the drives use a Quantum Wavefront to achieve Quantum Tunneling, (allowing speeds in excess of the speed of light, At least from what I gather....) In essence it allows FTL travel, but even so beyond what the Manual says about the Quantum aspects of the drive it doesn't explain further by stating that since the drives are the result of Reverse-Engineering that they don't understand them......

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ArielY
ArielY - - 2,332 comments

well,we can understand then theoretically today in real life,but create the tech is hard,cuz only thing powerful are capable of creating wormholes(yeah,hyperspace jumps an wormholes are the same thing),such tech is far far away from our actual tech *unfortunately*. i'll do physics in faculty so i do love talk about this =D

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Pegman Creator
Pegman - - 61 comments

Guys, SO off topic... Supposed to be talking about the mod here...

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lerokz
lerokz - - 29 comments

edited.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

In real life, nobody has mathematically proven or observed that it is possible to move faster than the speed of light. For example, Wormholes are purely theory, they have not been observed or mathematically proven.

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ArielY
ArielY - - 2,332 comments

this is not move faster than light,this is take an shortcut,and is derived for Einstein's relativity theory,but what is unknown is the format of the universe,and this is the key element to wormholes.

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Darth_Lazarus
Darth_Lazarus - - 102 comments

or even "real" hyperjump or dimensionjump systems ...

reminds of the movie "event horizon" - really cool movie about gravity engines and "how they do it wrong" ... what if we build a hyperspace core, without knowing the exact functionality or what if something goes wrong?
the higs are lucky to have found the old cores, so they could build their own ones at the basis of the progenitor ones.

hmm, funny thing: just imagine a hiigaran engineer in a space suit, surfing on a visible quantum "wave" on a surfboard with engines :D

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Ryuseimaru
Ryuseimaru - - 419 comments

Imagine a Hiigaran girl in a skimpy spacy outfit surfing on a Hig BC the size of a surfboard...anyone know the Homeworld-tan pic?

Here's the link: Farm4.static.flickr.com

I got the Vaygr Girl as a badge...

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Hell_Diguner
Hell_Diguner - - 3,645 comments

Rule 34

No exceptions

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HornetS
HornetS - - 553 comments

So what do the Vaygr, Raiders and kadashi use to hyperspace?

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mololu Author
mololu - - 1,484 comments

Vaygr and Kadesh use small built-in hyperdrives that cost an arm and a let but allow independant fleet movement. Raiders rely on HS boueys (spelling?) to run all their jump calculations in combination with their own hyperdrive tech.

Hiigarans generally use NavComp modules and their built-in hyperdrives to calculate and execute jumps.

The Somtaaw HS core just reduces the cost of their hyperspace considerably. With all the upgrades stacked (HS Core + HS Cost) somtaaw gets (0.5*0.2) hyperspace cost which equals 10% of original HS costs.

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Raygoza
Raygoza - - 1,639 comments

Nice Pictures Molulu

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Raygoza
Raygoza - - 1,639 comments

About the description next to the picture, wouldn't the Somtaw dreadnought and Kun Lan be able to use that Somtaw hyperspace core to?

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mololu Author
mololu - - 1,484 comments

Dreadnaught has too steep a power requirements for its weapons (the original already had power issues if you read the description) and the kuun laan is mainly devoted to producing stuff, no power to spare for anything else.

The hiigaran battlecruiser - since its ion beams got removed - has substantially lower power requirements, freeing these up to be used for alternative uses such by subsystems.

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Raygoza
Raygoza - - 1,639 comments

Where do I see the description of the Dreadnought?
Also as Kuun Lan has it's Siege Canon it proves that it stilll makes enough juice. As the Siege canon isn't powered all the time it should work, right?

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Raygoza
Raygoza - - 1,639 comments

Since PTV is set further in the future I think that the Somtaw would have been able to construct a capital ship version of the super acolyte's power plant.
Imagine, no other fighter actually shoots beams because of the big energy drain, that acolyte does it with it's power plat, now imagen that kind of power plant to be integrated in capitalships.

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mololu Author
mololu - - 1,484 comments

Read the HW:C manual. And I don't know why you're talking about the kuun-lan, it isn't even in PTV.

The keepers can build corvettes that are tougher than any frigate in the entire game. The raiders can capture an entire fleet in a matter of minutes.

It's called gameplay. All I'm doing is finding plausible reasons to explain it.

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Raygoza
Raygoza - - 1,639 comments

Ok got it.

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Vore
Vore - - 251 comments

Nice will their be unique capital ships to each faction like the Archangel Dreadnought from the Cata games. even thouth that was old 85 years b4 hw2 it was an aswome ship would like to see what other kiiths have as special ships.

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LordGrantus Creator
LordGrantus - - 352 comments

Nope, only Somtaaw get special attack ships

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darkdust43
darkdust43 - - 311 comments

an upgraded archangel would be awesome though. turn it into a battlewagon but really expensive slow heavily armored and heavily armed

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LordGrantus Creator
LordGrantus - - 352 comments

We do have the Somtaaw dreadnought :P

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mololu Author
mololu - - 1,484 comments

It is called the seraph and is the evoltion of the old archangel dreadnaught. More modern weapons systems and such =)

check the beastslayer image a few images back

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LordGrantus Creator
LordGrantus - - 352 comments

Its also a really cool picture :P

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Description

While Far-Jump cores such as the Core Trinity used in Sajuuk are impossible to replicate to date, Kiith Somtaaw has managed to produce a significantly less powerful Hyperspace Core which has simmilar - though not quite as efficient - quantum wake effect which can be used to pull additional ships into hyperspace alongside the ship carrying the core.

Unlike the Far Jump cores that now power the Imperial Flagship Sajuuk, the Somtaaw variant still requires substantial fuel and does not allow jumps over longer distances. The efficiency of these home-made cores is however far greater than that of your usual hyperdrive/navcomputer combination, making it a worthwile investment for any fleet capable of powering and affording the technology.

One well-known issue with these Somtaaw Hyperspace Cores is however their ungainly size and steep power requirements. The only ship currently known to be able to power these cores with any semblence of reliability is the Hiigaran Battlecruiser.

As a result, Kiith Somtaaw sells their Hyperspace Cores almost exclusively to the Imperial Fleet. Currently there is no Somtaaw voidframe capable of sustaining these for any longer than a matter of seconds - far too little to successfully execute a jump.