Paeninsula Italica II

Paeninsula Italica II is a total conversion for Medieval II: Total War - Kingdoms, sets in Antiquity. The campaign begins in 338 BC and ends in 260 BC, just at the beginning of the rise of the new Roman Republic which, putting an end to the Latin League, will begin to build one of largest empires the world has ever seen.


  • 16 new factions:
    • Romani (Roman Republic)
    • Sabini (Sabines)
    • Etrusci (Etruscan League)
    • Tyrreni (Tyrrhenian League)
    • Tusci (League of Tuscany)
    • Umbri (Umbrians)
    • Greek Cities
    • Syracuse
    • Samnites
    • Lucani (Lucanian Tribes)
    • Bruttii (Bruttians)
    • Apuli (Apulians)
    • Carthage
    • Ligures
    • Boii
    • Cenomanii
  • New campaign map
  • New units
  • New voices
  • New music
  • New 2D art, including menus, interfaces and UI
  • New agents
  • New scripts
  • New AOR (Aera of Recruitment)
  • A lot of others things


Campaign map:

PI 2 campaign map

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New patch WIP


This the new patch that we r working.


CA-SEGA for the fantastic game series Total war
PI team
Ficus (MnB OSP its the Roman_pack), gladius caligae and scabbard.
DBM and Rhaymo, for the wolf skin and the helmet from the ug equites and the reform script
rgcotl and the RaW team, OSP roman pack.
Germanicu5, the ReallyBadAI
epiccaesarlol, weapon hits sound files

It will add:
-The invasion of Pyrrhus script
-The new models of Pyrrhus army
-New sounds
-Better ai, battle and campaign
-EDU.txt fixes
-and many many more...
-We want to add some settlements, but its a little bit early for that.
the preview has 4 new Pictures and 3 videos

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Morfeasnikos' Patch

Morfeasnikos' Patch

Patch 2 comments

This is New Patch for Paeninsula Italica II v0.97. See changelog for more informations.

Paeninsula Italica II v0.97

Paeninsula Italica II v0.97

Full Version 27 comments

This is the new version of Paeninsula Italica II. Requires Kingdoms expansion v1.5.

Comments  (0 - 10 of 78)

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I downloaded this mod today, installed it and everything works fine... I really like your ideas and concept, but one little thing bothers me! The RTW-like units... I mean, it doesnt affect the gameplay, but using med2 engine, what I would like to know is if you intend to replace these units textures and models...

Thks for you time (sorry for my english!)

Keep up the good work,

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Any news about this fantastic mod?

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echuu Creator

Version 0.98 still in development (with many units and new buildings from De Bello Mundi mod) but lack of time actually. (Said KEA, one of the devs).

Reply Good karma+7 votes

is the Ai any good, or is it still the vanilla Ai

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WOW I just found this mod and am really excited. Are any new versions on the way? And also is there high realism sort of fighting? I loved the Rome Realism mod because I like maps to be real indepth. I'd rather have a higher detailed map of southern Europe than a highly undetailed map of all of europe like in the orginal Rome Total wars

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Hey, I was playing this mod since long time and Im wondering, can I use some italian hoplon shield in a mod for Rome 2 Total War?

Thanks for your time, great work!

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i cant save it says access denied

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Highest Rated (2 agree) 10/10

Superbo. I bought Rome 2 recently and hated it! Crap complicated game play. This is better! Many interesting variant to empire building thru different ways to administer settlements. Interesting tech tree with major investments required at times - for major reward many turns later. Graphics of both campaign map and battles are brillliant, really only a tad less than Rome 2. Nice music and some interesting historical events. Stable too ( so far). All up my favourite Medieval 2 mod. Thanks for the…

Sep 16 2013 by SGZ


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