Outlaws Return is a modification made under the Chrome Engine 4 engine for Call of Juarez Bound in Blood. Outlaws at was created by Lucas Arts Entertainment and was released in 1997. We will work on the main levels of the original game in an improved and more complete version.

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Two levels complete

News

We inform you that from now on you can play the first two levels of Outlaws Return for Call of Juarez Bound in Blood. You must have the full game to play on both levels.
You can buy it for cheap on Uplay and Steam.

Two levels are now available

Two levels are now available

News 1 comment

Now you can play the first two levels of Outlaws Return

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Level Sanctuary Complete

Level Sanctuary Complete

Full Version

The second level Outlaws Return is now playable on PC

Level Slim Hideout Complete

Level Slim Hideout Complete

Full Version

The first level Outlaws Return is now playable on PC

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Guest
Guest - - 690,256 comments

Hail Mengela!

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Guest
Guest - - 690,256 comments

Is it possible to make this compatible with realism mod? I mean, it works, but loading time appears to be longer, FOV goes back to default and it appears to "freeze" and unfreeze in specific instances (example: killing a certain number of enemies, filling up the "slow-mo" meter etc...).

I am not demanding this to be compatible, just asking if there is a simple way to make these two mods work with each other (maybe copying some files from Data.paks and such)?

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PredatoR_TR
PredatoR_TR - - 194 comments

Very well! I hope you will finish the project.

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LithTechGuru
LithTechGuru - - 408 comments

I have a question. Do you know if it's possible to import new weapon/character meshes? So you could have Outlaws specific weapons/characters.

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