Outlaws Return is a modification made under the Chrome Engine 4 engine for Call of Juarez Bound in Blood. Outlaws at was created by Lucas Arts Entertainment and was released in 1997. We will work on the main levels of the original game in an improved and more complete version.
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Hail Mengela!
Is it possible to make this compatible with realism mod? I mean, it works, but loading time appears to be longer, FOV goes back to default and it appears to "freeze" and unfreeze in specific instances (example: killing a certain number of enemies, filling up the "slow-mo" meter etc...).
I am not demanding this to be compatible, just asking if there is a simple way to make these two mods work with each other (maybe copying some files from Data.paks and such)?
Very well! I hope you will finish the project.
I have a question. Do you know if it's possible to import new weapon/character meshes? So you could have Outlaws specific weapons/characters.