A port of an old gamemode for Timesplitters: Future Perfect called Virus. The gameplay's not quite the same, having been updated for the latest unreal engine, but the spirit's still fully alive. If you are unfamiliar with the gamemode, it starts with a number of human players and (currently, although this might be changed for balance) one infected palyer. If the infected player touches a human, the human also becomes infected. The game is over either when all the human players are infected or when time runs out (although from personal experience it's very hard to survive even to UDK/UT3's minimum time limit of 5 minutes). I originally made it for PS3 mainly, and I make sure to keep a PS3 build of it live as much as possible. Playing with the maximum amount of players is highly recommended.

Changes to the original game:

  • When infected the player loses all weapons
  • Infected players view the world in third person
  • The jump height of infected players is greatly increased (to fix balance against UT3's jump boots)
  • Only non-infected players can pick up health
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Outbreak - UT3 for PS3 Build V1.0

Outbreak - UT3 for PS3 Build V1.0

Full Version

Thanks to the magic of Unreal Tournament 3 being pretty much the only console game supporting mods, here is the version of Outbreak for PS3

Outbreak - UT3 Build V1.0

Outbreak - UT3 Build V1.0

Full Version

The UT3 build of Outbreak. This is recommended if you have both UDK and UT3, because it allows access to more content.

Outbreak - UDK Build V1.0

Outbreak - UDK Build V1.0

Full Version

Outbreak gamemode built for UDK (the ReduceDamage method is slightly different between UT3 and UDK so it has to be built separately)

Comments
Roguelike89
Roguelike89

I used to love Time Splitters when I was younger :)

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UnShame
UnShame

Sounds nice, will try it out soon.
Haven't you created something similar for UT2004? I remember Virus gametype there and on the background of the title here it says "virus".
Also, could you make all weapons\pickups disableable for all players?

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