Orbital Wars : Reborn With Orbital Wars you will be abble to call your faction Orbital fleet to assist you on the battlefield. In supreme Commander you have currently 3 layers, sea, land, air but with orbital wars reborn you will have sea, land, air and high altitude (or orbit). Take the control of your spaceships and win !

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Cybran : Factory ship UEF vs Cybran : T1 orbital fighter Cybran T1 orbital fighter
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14 comments by asdrubaelvect29 on Mar 6th, 2014

Hello there,

I decided to rework on my first mod, Orbital Wars, with this mod I add a new layer to the game.

Currently we have : Sub Sea Land Air
With this mod you will have : Sub Sea Land Air Orbital

What I plan for the first new Orbital Wars release

- New spaceships factory ( t1 t2 t3)
- New Orbital figthers (t1 t2 t3)
- New specialized spaceship (anti spacships/anti fighter/support) (2 for each tech level)
- New spacehips factory who can drop land unit from the orbital layer (t1 t2 t3)
- New anti spaceships defense (t1 t2 t3)

What I plan for the future of Orbital Wars :

- Satelite factory (t1 t2 t3)
- Satelite (radars/attack/defense)
- Specialized orbitals fighters (anti fighters/anti spaceships)
- News little spaceships (corvets or other)

I hope you will like what I will do :)

See you soon

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Orbital Wars 1.01

Orbital Wars 1.01

Jun 14, 2011 Full Version 9 comments

Orbital Wars Mod V1.01 : A small fix for Orbital Wars V1.00

Orbital Wars V1.00[ V1.01 avalaible]

Orbital Wars V1.00[ V1.01 avalaible]

May 22, 2011 Full Version 6 comments

In this relaese all spaceships are now Airs units, they can be attack by anti air units/structures.

Post comment Comments  (0 - 10 of 28)
Guest Jul 20 2014, 9:02pm says:

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justinpatrick1011 Jun 29 2014, 7:40am says:

Hey, can you make ths for Sorian AI? So i could make a very good space battle!

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Guest May 22 2014, 11:24am says:

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jarjarthetrue Jun 19 2014, 10:44am replied:

Its fine for me with Seraph

+1 vote     reply to comment
GonSpartan Apr 22 2014, 4:58pm says:

I gotta say, I loved playing this mod so much! Its great to see that you're working on it again, and I just know the next release is gonna blow me out of the water. Keep up the good work!

+2 votes     reply to comment
Guest Apr 2 2014, 11:35am says:

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asdrubaelvect29 Apr 2 2014, 1:16pm replied:


No there is not, currently I have too much work IRL and I do not find enough free time to work on it :)

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Guest Apr 2 2014, 1:28pm replied:

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PlanetaryPenguin321 Mar 31 2014, 6:17pm says:

Will normal AA like SAMS be able to hit the spaceships? If not, this would be completely broken against AI. I understand it's probably not your goal to use this against AI but it would be nice if it was at least usable against them without breaking the game entirely by having the spaceships be completely invincible to AI.

+1 vote     reply to comment
asdrubaelvect29 Mar 30 2014, 4:30am replied:

Hi, depend of faf Team :)

+1 vote     reply to comment
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Released Jun 12, 2010
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