Orange Sun enhances Tiberian Sun & Firestorm greatly including campaign and increases the gameplay possibilities while remaining the original feel of the game. Basically a rebalancing together with new content and lots of spleen. Now features the Campaign+ modifications.
Some of the new units might be obscure to some in what they are good at, what they are designed for and how they fit into the game. I'm also implementing them into the campaign so that players can face and experience them.
The plasma tank is a limited unit available to Nod after the Montauk is built. As its look suggests it can't take much damage but deals out quite well. It corrupts the battlefield with the tiberium gas which has the same effect as ordinary gas. As such is great for area denial especially vs infantry and lightly armored units. The rather high range and speed aid to its purpose of hit and run. Damage wise the weapon is quite poor, the gas on the other hand does most of the killing.