Orange Sun enhances Tiberian Sun & Firestorm greatly including campaign and increases the gameplay possibilities while remaining the original feel of the game. Basically a rebalancing together with new content and lots of spleen. Now features the Campaign+ modifications.
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Shiner electrocutters at what they can do best. For a very low price disable a very high price unit reducing it to prey for units which usually couldn't kill it.
There are a few more infantry units among GDI. Those where the ones I think are most interesting. Ofc Nod got its own interesting units too.
This is a bit more what I'm talking about. =)
It doesn't take giving infantry high health / damage to make them effective, just some creative mechanics. And I think you nailed it almost perfect.
thx :)