Orange Sun enhances Tiberian Sun & Firestorm greatly including campaign and increases the gameplay possibilities while remaining the original feel of the game. Basically a rebalancing together with new content and lots of spleen. Now features the Campaign+ modifications.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Campaign gameplay screenshots + news in description (view original)
Campaign gameplay screenshots + news in description
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
OrangeNero Author
OrangeNero - - 6,594 comments

Hopefully I'll get to touch up this mission too. GDI barely defends its base in the original... its like beating a dead horse.

I really like the layout of it and the convoy that you gotta protect. Ofc Westwood made it all as underwhelming as possible.

Go forth my cyborgs! Lay waste and destruction.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Some good looking screenshots that I took while playing the mod lately.
Would you like to see me play the missions I touched up? I kinda like the idea of recording it. I didn't want to before because of spoilers but they're out sicne a while now.

I find it really sad how much potential Westwood has wasted with these missions. They all pose no threat whatsoever and the Firestorm missions are among the worst. The last mission is basically just Cabal sending 4 cyborgs at you and all superweapons and at the end the core defender... They are nowhere nearly as challenging as Red Alert or god forbid Tiberian Dawn which I still consider near impossible.

I somehow also broke 2 missions with recent patches which shouldn't have happened. I didn't touch anything that could trigger this and maybe its just Windows 10 playing tricks on me. The reinforcements on Destroy Vega Base don't spawn anymore and neither does the Destroy Mammoth MK2 mission spawn your reinforcements.

I am very very much interested into bugs and the likes that you found with the Westwood campaign. I can only test these 30 or so missions all that much alone...

My Red Alert 2 mod is coming along great btw. I decided to show nothing until its ready for presentation however. Its for the best to not scare of people or raise hopes and then not deliver. It exists and its pretty cool thats all I am telling. A bit struggling with setting priorities eh xD

Look forward to improved Vega Base and MKII destruction missions.
Oh and a cool new addon that lets you select the mission in the campaign selection menu.