Orange Sun enhances Tiberian Sun & Firestorm greatly including campaign and increases the gameplay possibilities while remaining the original feel of the game. Basically a rebalancing together with new content and lots of spleen. Now features the Campaign+ modifications.

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OrangeNero Author
OrangeNero - - 6,589 comments

neat deployable fire base

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Description

I have successfully found some of the code that messed up some missions. It was the ToProtect=yes or no which is used for units like the harvester.

This broke missions like Destroy Vega base as it somehow disturbed the trigger for the dropship with the MCV.

I have successfully fixed some missions with this and slightly altered them in the process.

I also noticed that the AI is now in some missions a bit less aggressive. Such as the second Nod mission the AI would constantly send units at you now its a bit less it seems.

The update still needs some further testing but it should be coming I guess later this week. It will also include a mission selection in the main menu where you select the campaign.

If you encounter a mission that doesn't work by all means let me know with a comment or preferably a private message to me and I'll investigate it and fix it.

I can fix every mission thats "easy". Worst case scenario I wipe the mission of everything that Westwood has done and then partially recreate the whole trigger structure.