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The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.

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benderfry Feb 18 2011 says:

i think it sounds more like your in a ancient cave that has some sort of secret to it rather than in the wastes but it still sounds good cant wait till the release

+13 votes     reply to comment
6thLegion Feb 18 2011 replied:

I have to agree to this. Nicely done track anyways :)

+9 votes     reply to comment
Callinstead09 Feb 18 2011 replied:

It just sounds a bit fast on the beat for an ambient track. Sometimes simple tones create an incredible mood for an area, like the ambient tracks of the dead city in Metro 2033.

+3 votes     reply to comment
-:Steve-o:- Feb 18 2011 replied:

Well this is mainly going to be used in the Western/desert area, so it will be fairly action-orientated.

I made it quite fast to make it sound sort of like a slow train ride through a Western village.

+3 votes     reply to comment
jkruse05 Feb 18 2011 replied:

I think you got the western vibe down pat, if this will be playing in the area with the submarine and similar ones it should work just fine, especially if enemy engagements are surprises.

+4 votes     reply to comment
Callinstead09 Feb 18 2011 replied:

Oh! Action! Sorry, I was trying to picture this musics intended scene. You're all producing awesome stuff!

+3 votes     reply to comment
VioletStar Feb 19 2011 replied:

No offence, but I don't think this would suit any action scenes. The wind is a good effect though.

-1 votes     reply to comment
leon.ladisic Feb 19 2011 replied:

Then you obviously never played older games. Not your average OMG COD ROCK MUSIC POWNAGE thing.

+3 votes     reply to comment
MenteR Author
MenteR Feb 19 2011 replied:

it's not an action music where the **** did you guys come up with this, he's just saying that the chapter is action oriented so the ambience song has to sound a bit faster than common ambiences.

+3 votes   reply to comment
TeH_n00b_GaMeR Feb 18 2011 buried:



-11 votes     reply to comment
Centaur1um Feb 18 2011 replied:

I feel the same way with 14 year-olds from Finland.

+8 votes     reply to comment
macd11 Feb 24 2011 replied:


+3 votes     reply to comment
X-LAyer2 Feb 18 2011 says:

Very cool, sounds creepy.

+6 votes     reply to comment
xXMaNiAcXx Feb 18 2011 says:

Doesn't really sounds like a wasteland, but it's still better than Fallout wastelands songs. I just like their radio in that game lol

+1 vote     reply to comment
zonbie Feb 18 2011 says:

It sounds like an oriental-themed game's main menu music. From the 90's.

+2 votes     reply to comment
SausageEggs Feb 18 2011 says:

Sounds like a haunted house music but still sweet!!!

+2 votes     reply to comment
MattyG Feb 18 2011 says:

This mod is coming along very nicely. Well done!

+3 votes     reply to comment
Gamerman12 Feb 18 2011 says:

Meh, it's okay, but seems a little too abstract. I wouldn't mind abstractedness too much if it was just a little more subtle. It's supposed to be ambient music. Listen to Portal's Music. Very quiet and subtle

+1 vote     reply to comment
graven82 Feb 19 2011 says:

It sounds like:a good picnic in the wastes

+2 votes     reply to comment
EricFong Feb 19 2011 says:

Creepy, I feel like in a abandoned house in middle of the wastes.

+2 votes     reply to comment
Xen-28 Feb 19 2011 says:

Its kinda mystical :)

+3 votes     reply to comment
Lubci50cal Feb 19 2011 says:


+2 votes     reply to comment
AndyBrown May 13 2011 says:

I think it could do really well with some Banjo cords added in instead of the String instrument your using at the minute.

+2 votes     reply to comment
Vaktezraj Jun 27 2011 says:

This sounds like a particularly Native American soundtrack... perhaps for when Adrian finds himself in what should clearly be an inhabited area, but for reasons unknown, the entire village/hut is empty... and suddenly, he realizes he might be followed by someone, and discovers some friendly locals who don't talk much.

Maybe that's just my imagination.

+2 votes     reply to comment
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Ambient track by Steve-O.

Audio Details
Feb 18th, 2011
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