The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.
playing around with the new CLR particles. particles by our team member Firegod522, and the coding was obviously by Chris528.
PLEASE NOTICE that their lifetime isn't so long. the plasma rounds only stay alive for 2 seconds.
:O that is AWESOME!!!!
1:07 DISCO!!! All you need there is a glitter ball in the centre of the room.
Oh wow, that looks awesome!
last few seconds are pretty trippy
you must be having fun! xD
Reminds me of Plasmatic Anti-Matter x3
Should slowly decrease in size and collour as it flies on and make a discharge-like sound when it dissapears with a tiny spark-flash x3
=.= yeah, science-fiction novels and movies.
imagine if it disintegrated the enemy... that gun would be damn overpowered
Will you add custom sound to it?
Huh? It does have custom sounds. The only thing that doesn't is the sound it makes when bouncing, but I'll do a sound for that.
I mean that. That bouncing sound is soooooooo annoying...
Good you will change that soon, it'd make it even better.
If possible then might be nice to have random, slightly varied custom bounce sounds?
Yeah, I will do. I always make at least 3 sounds for sounds which people are going to hear often.
Nice ! Just need a model now ^^
we're already working on it
Good to know that the current one is a placeholder, because the angle and the point of view isn't really appealing.
Great work on everything about this mod! But why didnt you kept the CSS hands?
Because Shepard is a member of the military -- not a counter-terrorist/terrorist.
because we're not lazy. and he's wearing the phoenix uniform which is different from the hecu uniform.
Wow that's like one of the best particles i've seen in my ModDb life.
did you think bout making secondary shot chargable (for example like in SW Jedi Outcast)? and you could make special fire (blue one) for this grenade (dunno what it actually is :d).
great work, can't wait to see another vid!
what npc if any will be using that weapon?
can't tell you
That looks great. Would it be possible for the energy balls to emit lights, so that when you shoot them into a dark corner they illuminate the surface on contact? I just think it would be more realistic and pretty epic, if at all possible.
that's a good idea.
Just a little opinion, instead of just setting the Plasma Round's Lifetime to 2 seconds, you could make it become 2 or 3 seconds after it first bounced, or halve the time after a bounce.
that too.
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This could be great for puzzles in the game, like in episode 1 and Half Life 2 with bouncing energy balls into socketts
MenteR, What's the console command that you used?