The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
OF2 - Urban Chaos
embed
share
view previous next
 
Post comment Comments
MenteR
MenteR Apr 11 2012, 5:14pm says:

this one's by me! we'll show you guys the subway soon, and it's gonna be ildarion's!

+17 votes     reply to comment
Super_Hell_Knight
Super_Hell_Knight Apr 11 2012, 5:21pm replied:

Cool, awesome work.

+4 votes     reply to comment
crimson86knight
crimson86knight Apr 11 2012, 5:27pm replied:

This actually looks realistic when you first glance at it. Awesome work done here!

+4 votes     reply to comment
RancidRandy
RancidRandy Apr 16 2012, 8:38am replied:

Still does when you open it in original resolution! ^^

+1 vote     reply to comment
xweert123
xweert123 Feb 5 2013, 7:00pm replied:

Ohohohohoh, sexy lights. :O

+1 vote     reply to comment
Youcef_
Youcef_ Apr 11 2012, 5:23pm says:

Wonderful !!

+3 votes     reply to comment
MARiN3
MARiN3 Apr 11 2012, 6:30pm says:

hope my pc can handle this :-)

+3 votes     reply to comment
Gordon101Gordon
Gordon101Gordon Apr 11 2012, 8:03pm says:

I love the lighting in this.
Great job MenteR!

+2 votes     reply to comment
Meraqel
Meraqel Apr 11 2012, 9:08pm says:

This red bricks texture looks really nice.

+3 votes     reply to comment
Frogumm
Frogumm Apr 11 2012, 9:46pm says:

This is looking amazing. Top job guys!

+2 votes     reply to comment
shivam121
shivam121 Apr 12 2012, 1:50am says:

gr8 work, looks awesome

+2 votes     reply to comment
HavocOfDoom
HavocOfDoom Apr 12 2012, 3:39am says:

you make me moist with your work...

+3 votes     reply to comment
Rodericky
Rodericky Apr 12 2012, 4:09am says:

Wait, this isn't a photo? :c

+4 votes     reply to comment
6thLegion
6thLegion Apr 12 2012, 4:32am says:

of2 just keeps getting better and better. these screens look awesome

+2 votes     reply to comment
Rodericky
Rodericky Apr 12 2012, 6:25am says:

Sorry for a second post but I saw this just now...
Is that photo frame floating? :l

+3 votes     reply to comment
just_call_me_G
just_call_me_G Apr 12 2012, 8:49am says:

Bricks full of awesomeness.

+2 votes     reply to comment
adv0
adv0 Apr 12 2012, 8:51am says:

This is incredibly photorealistic and the brick wall texture is absolutely PERFECT. The overall cohesion of the lighting is just insane. Maybe the red toolbox on the left could cast a stronger shadow; apart from that the scene is just phenomenal.

+4 votes     reply to comment
zonbie
zonbie Apr 12 2012, 9:47pm says:

It looks pretty nice but honestly I would make some small modifications. I hope I don't get voted down for this because I do think the scene is good.

1. Move the foreground tires out of the sunlight to hide the lighting error there. Damn prop_physics won't light correctly sometimes.
2. Increase the brightness of the simulated reflectivity from the sunlight on the ground...if not currently using a generic light entity to achieve this, consider it (low brightness, high falloff, same color as sunlight, position centered 16-32 units above the window silhouette on the floor).
3. Don't forget to add the thin lines of the window panes running through the glass (Thin frame models? Like last time?).

Do those 3 things and it will be perfect!!

+4 votes     reply to comment
MenteR
MenteR Apr 12 2012, 10:57pm replied:

it's just a random room i thought looked good so not really, i'm not making any changes :p it's not like you're gonna be there for more than 30 seconds anyways.

+1 vote     reply to comment
Smuz-juhl
Smuz-juhl Apr 13 2012, 1:58pm says:

Gaahhrr....!

+1 vote     reply to comment
Skinnycap
Skinnycap Apr 15 2012, 8:27am says:

looking good!

+1 vote     reply to comment
xweert123
xweert123 Apr 17 2012, 3:04pm says:

Jaw Dropping graphics. I can't even begin to tell how impressed I am!

+2 votes     reply to comment
ZaneByrnes
ZaneByrnes Apr 23 2012, 10:47pm says: Online

This lighting is to good for the source engine!

+1 vote     reply to comment
crowbar87
crowbar87 Apr 25 2012, 1:12pm says:

amazing work

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Image Details
Type
Demonstration
Date
Apr 11th, 2012
By
MenteR
Size
1200×675
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only