The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.
oh yeah ignore the L4D trains, they're placeholders. we're currently making some wagons but for now we're using L4D ones.
Any idea on when we can expect a new demo or beta? This stuff all looks amazing but I wanna try them! :p
Would it be possible to leave 1 or 2 of the L4D train wagons as Easter eggs hidden somewhere in the map? I always love finding lil tid bits left over from development while exploring maps ^__^
Why you just won't leave L4D trains? I mean this is a mod, not a totally new game. If L4D has good trains' models, why would you not use it?
I noticed the suitcase from HL2. Therefor you have to create new one :)
opposing force 2 REQUIRES ep2 to play. therefore it mounts the content from EP2 and if you don't have EP2 you can't play. we can't steal models from L4D or else you'd require L4D to play it.
Man,how do you guys design all these things? They all look pretty awesome!
Looks strange but I like it :)
I just think the floor needs to be a little more "Dirty" Otherwise looks sick!
Maybe some broken (3 Dimensionally) floor tiles.
Image.shutterstock.com
Mmm...This is good screenshot! I like it!
missing a lighting origin on the train tracks? other than that, VERY nice.
Great work, but I will say that the tiles don't look good on the ceiling beams!