The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.

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OF2 - Sewers
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Spooboy
Spooboy - - 2,028 comments

You outdid yourself this time Menter and Dredile. I love the angle and lighting.

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Armageddon104
Armageddon104 - - 3,128 comments

(buried)

Awesome sewers. Awesome sewers. Awesome sewers. Awesome sewers. Awesome sewers. Awesome sewers ARE AWESOME! I hope that's not jake at the end of the tunnel... Also that fire extinguisher is abit bulky.

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deathparadeNL
deathparadeNL - - 2,061 comments

lmao i think that one is from beta :P

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freredarme
freredarme - - 4,357 comments

Extinguisher from duke nukem map from Interloopers map for source engine.

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menter Author
menter - - 1,226 comments

We modeled the extinguisher. It's from an UC level you have to freeze an engine by exploding an extinguisher near it, explaining why it's so big. I wasn't able to find our small extinguisher model since the hammer model browser was crashing, so I just used that one.

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Armageddon104
Armageddon104 - - 3,128 comments

I don't think they would use the one from duke nukem map. Cause that map is copyrighted and not only by CC. They will sue you for stealing anything.

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mescool
mescool - - 138 comments

ccooll

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c3lhas
c3lhas - - 144 comments

Really really good.

nice work

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EricFong
EricFong - - 1,585 comments

Damn, can't wait to enter this map.

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Spooboy
Spooboy - - 2,028 comments

Holy ****, I just noticed that the monitor casts lighting on the chair :O

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XXXmags
XXXmags - - 9 comments

And I have seen gods work

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AlekZanDer
AlekZanDer - - 2,695 comments

Nice!But computers in the canals is something strange.

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Bloodvayne
Bloodvayne - - 538 comments

Eeeeeep!

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golf888
golf888 - - 87 comments

nice work

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Coconutdoobie
Coconutdoobie - - 1,066 comments

Great work you two.

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Dredile
Dredile - - 698 comments

Awsome, thanks menter :D

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ammd
ammd - - 1,003 comments

awesome

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Asd.
Asd. - - 225 comments

Really outstanding.

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Xylemon
Xylemon - - 2,677 comments

amazing

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Ballsopt
Ballsopt - - 826 comments

it doesnt really look like anything? Kleiner's lab props and a zombie.

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mikaelqz
mikaelqz - - 322 comments

m00ir sewers :D

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Eggscanjump
Eggscanjump - - 49 comments

This is really starting to look like a Doom 3 remake for source. This is the part where you have to get that scientist's card next to the computers and an alien jumps on the window. But, I like your maps better.

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Demenzuz
Demenzuz - - 24 comments

Incredible!

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Shletten
Shletten - - 45 comments

Change the zombie....

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nic485x
nic485x - - 14 comments

Will they change the zombie animations?

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asvigny
asvigny - - 485 comments

sooo awesome!

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X-Ray.
X-Ray. - - 980 comments

What a detail.. i guess i dropped my eyes. Sadly to this mod be halted. :(

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Description

Shephard finally meets up with Jake, a decadent survivor who has been guiding our hero through the gloomy sewers using a hacked communication system. They must now struggle for their own survival and at the same time escape from the infested underground of City Fourteen.

Mapping by Dredile and MenteR.

FULL RESOLUTION (1680x1050):
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