Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.
A short preview showing Mutants, Infected and Airships in action
"That was totally wicked!"
This units is so OP
I am 99% sure stats are not finalized. It is just a showcase of the new stuff.
And as always, visual effects are top tier :)
That GP is super scary, can't wait to try it.
Absolutely. We haven't really done much balancing for those units.
дирижабли супер
A question just popped in my head. Are Zombies able to capture neutral vehicles ? I hope not, because they would be able to steal the ones that are decrewed by the Virus Rocket GP
Yeah, that would be broken. They can't enter any vehicles or buildings.
Can't wait for the next release and have a play with all the new goodies in the Generals Challenge mode ^_^
is this in working or is it the game?
This is work in progress and not yet included in the latest release
Great to see new cool cool stuff, keep up your awesome work!
Is it possible to make the airship hover above targets, so bombs will fall on top of it and not nearby?
can zombies infect other infantry