Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty to the canons of the Sci-Fi genre.

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Feedback #6 Army Warehouse CTDs... (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : Old Good STALKER Evolution : Forum : OGSE 0.6.9.2 discussion : Feedback #6 Army Warehouse CTDs...) Locked
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Apr 9 2012 Anchor

I was having a blast working my way through the Army Warehouse region to take on the Brain Scorcher in Pripyat, got so tired as to collapse within a handful of minutes of clearing out the north portion of Freedomers (good timing, eh?). The problem is that withing 15 min. of waking up, a blowout occurs, and there's not enough time to find shelter by proceeding north, and, as far as I can tell, there isn't adequate shelter amongst Freedom's trailers, so that leaves my one option: attack Freedom's main base.

On my way there, I'm attacked by a chimera. For some reason, 70% of the time that (most probably) led to a CTD (see reports). If I stay all of the way to the left and sneak along the large pond's perimeter to the wall of Freedom's base, I can avoid this CTD.

I then snipe at least 1 guard at the tower, and either cross the bridge and attack the first barrack to the left and seek shelter there (also quite inadequate, but better than a trailer!) or I charge the large HQ building further down to the right, just past the BMP.

The problem with the barrack is that my equipment's completely fried, and if I charge the HQ, the results are highly unstable and 90% of the time it leads to a CTD (I think that this happens whenever I kill a certain Freedomer, not sure though). In any case, I've supplied reports below my signature (I only posted those reports that seemed like they had a "noticeable" trigger).

Please, if anyone knows of a decent structure that will protect well against a blowout, let me know. I'm hoping for a safe haven in the northern portion, but if not, perhaps hiding below the bridge at the base will work?

Yours,
Kyle

April 9, 2012

* Detected CPU: AuthenticAMD , F15/M5/S3, 3206.00 mhz, 65-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 38823 files cached, 6103Kb memory used.
Init FileSystem 1.015440 sec
'xrCore' build 3188, Oct 26 2007

Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[4054500 K], reserved[54556 K], committed[85184 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9368 K], process heap[1189 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[2862 K], smem[0 K]
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx"...
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\rspec_extreme.ltx"...
! Unknown command:  r__dtex_range
! Unknown command:  r__ssa_glod_end
! Unknown command:  r__ssa_glod_start
! Unknown command:  r__wallmark_ttl
! Unknown command:  rs_detail
! Unknown command:  rs_skeleton_update
! Unknown command:  vid_bpp
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx"...
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6739]: AMD Radeon HD 6800 Series 
* GPU driver: 8.17.10.1077
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 2787 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=15
load time=34 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
[16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
[16-9] get_xml_name for[ui_npc_regular.xml] returns [ui_npc_regular.xml]
[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
Loading DLL: xrGameSpy.dll
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [751 ms]
-nointro -noprefetch -smap4096   
* phase time: 0 ms
* phase cmem: 123274 K
Prefetching objects...
* phase time: 8 ms
* phase cmem: 103044 K
SERVER: Starting...
* phase time: 39 ms
* phase cmem: 103104 K
SERVER: Loading alife simulator...
* phase time: 1 ms
* phase cmem: 103104 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24224 objects are successfully loaded
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.261s)
* phase time: 2260 ms
* phase cmem: 140642 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 13 ms
* phase cmem: 140621 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 2 ms
* phase cmem: 140645 K
Opening stream...
* phase time: 2 ms
* phase cmem: 140645 K
Loading CFORM...
* phase time: 4181 ms
* phase cmem: 226203 K
Loading shaders...
* phase time: 490 ms
* phase cmem: 227329 K
Loading geometry...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65481 verts, 2046 Kb
* [Loading VB] 9630 verts, 300 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11187 verts, 349 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 58148 verts, 1817 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 274437 indices, 536 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 29335 verts, 343 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 550890 indices, 1075 Kb
* phase time: 1964 ms
* phase cmem: 227938 K
Loading spatial-DB...
* phase time: 361 ms
* phase cmem: 230408 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 36 ms
* phase cmem: 230435 K
Loading sectors and portals...
* Loading HOM: c:\s.t.a.l.k.e.r. - soc\gamedata\levels\l07_military\level.hom
* phase time: 124 ms
* phase cmem: 230940 K
Loading AI objects...
* phase time: 3 ms
* phase cmem: 230960 K
CLIENT: Spawning...
- Game configuring : Started 
- Game configuring : Finished 
[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
[16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
[16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
[16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda.xml] returns [pda.xml]
[16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[news.xml] returns [news.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
[16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
[16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 198 ms
* phase cmem: 242516 K
Loading textures...
* t-report - base: 1123, 519824 K
* t-report - lmap: 8, 8193 K
* phase time: 10646 ms
* phase cmem: 242516 K
CLIENT: Synchronizing...
* phase time: 17 ms
* phase cmem: 242516 K
* [win32]: free[2980796 K], reserved[99672 K], committed[1113772 K]
* [ D3D ]: textures[528017 K]
* [x-ray]: crt heap[242514 K], process heap[10054 K], game lua[23919 K], engine lua[173 K], render[0 K]
* [x-ray]: economy: strings[5715 K], smem[0 K]
CurrentEnv.sun_dir (-0.996043,0.087156,-0.017386)
current_weight 1.000000
mpower 0.000000
Current[0]->sun_dir (-0.996043,0.087156,-0.017386)
Current[1]->sun_dir (-0.996043,0.087156,-0.017386)
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24141 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_6.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_7.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_8.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_9.ogg
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\dolg\fight\backup\backup_4.ogg
* MEMORY USAGE: 303499 K
! error in stalker with visual actors\neytral\stalker_neytral_exoskeleton
stack trace:

0023:7614B9BC KERNELBASE.dll
0023:6C238E89 MSVCR80.dll, EH_prolog()
0023:00813D02 stlport.5.0.dll, stlp_std::__stl_throw_out_of_range()




* Detected CPU: AuthenticAMD , F15/M5/S3, 3206.00 mhz, 66-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 38824 files cached, 6103Kb memory used.
Init FileSystem 1.037851 sec
'xrCore' build 3188, Oct 26 2007

Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[4054500 K], reserved[54556 K], committed[85184 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9368 K], process heap[1189 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[2862 K], smem[0 K]
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx"...
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\rspec_extreme.ltx"...
! Unknown command:  r__dtex_range
! Unknown command:  r__ssa_glod_end
! Unknown command:  r__ssa_glod_start
! Unknown command:  r__wallmark_ttl
! Unknown command:  rs_detail
! Unknown command:  rs_skeleton_update
! Unknown command:  vid_bpp
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx"...
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6739]: AMD Radeon HD 6800 Series 
* GPU driver: 8.17.10.1077
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 2787 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=15
load time=39 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
[16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
[16-9] get_xml_name for[ui_npc_regular.xml] returns [ui_npc_regular.xml]
[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
Loading DLL: xrGameSpy.dll
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [808 ms]
-nointro -noprefetch -smap4096   
* phase time: 0 ms
* phase cmem: 123983 K
Prefetching objects...
* phase time: 9 ms
* phase cmem: 103753 K
SERVER: Starting...
* phase time: 43 ms
* phase cmem: 103641 K
SERVER: Loading alife simulator...
* phase time: 1 ms
* phase cmem: 103641 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24224 objects are successfully loaded
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.264s)
* phase time: 2263 ms
* phase cmem: 141014 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 13 ms
* phase cmem: 140993 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 2 ms
* phase cmem: 141018 K
Opening stream...
* phase time: 2 ms
* phase cmem: 141018 K
Loading CFORM...
* phase time: 4175 ms
* phase cmem: 226575 K
Loading shaders...
* phase time: 476 ms
* phase cmem: 227701 K
Loading geometry...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65481 verts, 2046 Kb
* [Loading VB] 9630 verts, 300 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11187 verts, 349 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 58148 verts, 1817 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 274437 indices, 536 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 29335 verts, 343 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 550890 indices, 1075 Kb
* phase time: 81 ms
* phase cmem: 228310 K
Loading spatial-DB...
* phase time: 303 ms
* phase cmem: 230765 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 36 ms
* phase cmem: 230791 K
Loading sectors and portals...
* Loading HOM: c:\s.t.a.l.k.e.r. - soc\gamedata\levels\l07_military\level.hom
* phase time: 124 ms
* phase cmem: 231296 K
Loading AI objects...
* phase time: 3 ms
* phase cmem: 231316 K
CLIENT: Spawning...
- Game configuring : Started 
- Game configuring : Finished 
[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
[16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
[16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
[16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda.xml] returns [pda.xml]
[16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[news.xml] returns [news.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
[16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
[16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 190 ms
* phase cmem: 242649 K
Loading textures...
* t-report - base: 1123, 519824 K
* t-report - lmap: 8, 8193 K
* phase time: 2103 ms
* phase cmem: 242649 K
CLIENT: Synchronizing...
* phase time: 5 ms
* phase cmem: 242649 K
* [win32]: free[2980796 K], reserved[99108 K], committed[1114336 K]
* [ D3D ]: textures[528017 K]
* [x-ray]: crt heap[242647 K], process heap[10054 K], game lua[23916 K], engine lua[174 K], render[0 K]
* [x-ray]: economy: strings[5716 K], smem[0 K]
CurrentEnv.sun_dir (-0.996043,0.087156,-0.017386)
current_weight 1.000000
mpower 0.000000
Current[0]->sun_dir (-0.996043,0.087156,-0.017386)
Current[1]->sun_dir (-0.996043,0.087156,-0.017386)
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24141 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_6.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_7.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_8.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_9.ogg
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\dolg\fight\backup\backup_4.ogg
* MEMORY USAGE: 304015 K
! error in stalker with visual actors\neytral\stalker_neytral_exoskeleton
stack trace:

0023:00452A36 XR_3DA.exe, CCC_LoadCFG_custom::CCC_LoadCFG_custom()

* Detected CPU: AuthenticAMD , F15/M5/S3, 3206.00 mhz, 65-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 38826 files cached, 6103Kb memory used.
Init FileSystem 1.012626 sec
'xrCore' build 3188, Oct 26 2007

Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[4054500 K], reserved[54556 K], committed[85184 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9368 K], process heap[1189 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[2862 K], smem[0 K]
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx"...
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\rspec_extreme.ltx"...
! Unknown command:  r__dtex_range
! Unknown command:  r__ssa_glod_end
! Unknown command:  r__ssa_glod_start
! Unknown command:  r__wallmark_ttl
! Unknown command:  rs_detail
! Unknown command:  rs_skeleton_update
! Unknown command:  vid_bpp
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx"...
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6739]: AMD Radeon HD 6800 Series 
* GPU driver: 8.17.10.1077
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 2787 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=15
load time=43 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
[16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
[16-9] get_xml_name for[ui_npc_regular.xml] returns [ui_npc_regular.xml]
[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
Loading DLL: xrGameSpy.dll
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [782 ms]
-nointro -noprefetch -smap4096   
* phase time: 0 ms
* phase cmem: 123983 K
Prefetching objects...
* phase time: 9 ms
* phase cmem: 103753 K
SERVER: Starting...
* phase time: 43 ms
* phase cmem: 103641 K
SERVER: Loading alife simulator...
* phase time: 1 ms
* phase cmem: 103641 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24224 objects are successfully loaded
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.254s)
* phase time: 2253 ms
* phase cmem: 141014 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 13 ms
* phase cmem: 140993 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 2 ms
* phase cmem: 141018 K
Opening stream...
* phase time: 2 ms
* phase cmem: 141018 K
Loading CFORM...
* phase time: 4175 ms
* phase cmem: 226575 K
Loading shaders...
* phase time: 474 ms
* phase cmem: 227701 K
Loading geometry...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65481 verts, 2046 Kb
* [Loading VB] 9630 verts, 300 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11187 verts, 349 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 58148 verts, 1817 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 274437 indices, 536 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 29335 verts, 343 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 550890 indices, 1075 Kb
* phase time: 80 ms
* phase cmem: 228310 K
Loading spatial-DB...
* phase time: 305 ms
* phase cmem: 230765 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 36 ms
* phase cmem: 230791 K
Loading sectors and portals...
* Loading HOM: c:\s.t.a.l.k.e.r. - soc\gamedata\levels\l07_military\level.hom
* phase time: 123 ms
* phase cmem: 231296 K
Loading AI objects...
* phase time: 3 ms
* phase cmem: 231316 K
CLIENT: Spawning...
- Game configuring : Started 
- Game configuring : Finished 
[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
[16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
[16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
[16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda.xml] returns [pda.xml]
[16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[news.xml] returns [news.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
[16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
[16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 182 ms
* phase cmem: 242649 K
Loading textures...
* t-report - base: 1123, 519824 K
* t-report - lmap: 8, 8193 K
* phase time: 2094 ms
* phase cmem: 242649 K
CLIENT: Synchronizing...
* phase time: 5 ms
* phase cmem: 242649 K
* [win32]: free[2980796 K], reserved[99408 K], committed[1114036 K]
* [ D3D ]: textures[528017 K]
* [x-ray]: crt heap[242647 K], process heap[10054 K], game lua[23917 K], engine lua[174 K], render[0 K]
* [x-ray]: economy: strings[5715 K], smem[0 K]
CurrentEnv.sun_dir (-0.996043,0.087156,-0.017386)
current_weight 1.000000
mpower 0.000000
Current[0]->sun_dir (-0.996043,0.087156,-0.017386)
Current[1]->sun_dir (-0.996043,0.087156,-0.017386)
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24141 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_6.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_7.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_8.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_9.ogg
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\dolg\fight\backup\backup_4.ogg
* MEMORY USAGE: 303984 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Saving spawns...
* Saving objects...
* 24145 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
* phase time: 90 ms
* phase cmem: 305740 K
SERVER: Loading alife simulator...
* phase time: 8 ms
* phase cmem: 305740 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24145 objects are successfully loaded
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.202s)
* phase time: 2201 ms
* phase cmem: 311351 K
SERVER: Connecting...
* phase time: 8 ms
* phase cmem: 311351 K
CLIENT: Synchronizing...
* phase time: 8 ms
* phase cmem: 311351 K
* [win32]: free[2340268 K], reserved[230440 K], committed[1623532 K]
* [ D3D ]: textures[732773 K]
* [x-ray]: crt heap[311349 K], process heap[9025 K], game lua[23592 K], engine lua[137 K], render[4985 K]
* [x-ray]: economy: strings[18008 K], smem[9869 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24144 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 315863 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Saving spawns...
* Saving objects...
* 24146 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_save_dlg.xml] returns [ui_mm_save_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* Saving spawns...
* Saving objects...
* 24144 objects are successfully saved
* Game ogse-scavenge 4.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\ogse-scavenge 4.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Saving spawns...
* Saving objects...
* 24141 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* phase time: 113 ms
* phase cmem: 310386 K
SERVER: Loading alife simulator...
* phase time: 10 ms
* phase cmem: 310386 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24141 objects are successfully loaded
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.223s)
* phase time: 2222 ms
* phase cmem: 315875 K
SERVER: Connecting...
* phase time: 9 ms
* phase cmem: 315875 K
CLIENT: Synchronizing...
* phase time: 9 ms
* phase cmem: 315878 K
* [win32]: free[2261988 K], reserved[285780 K], committed[1646472 K]
* [ D3D ]: textures[739932 K]
* [x-ray]: crt heap[315875 K], process heap[9025 K], game lua[23595 K], engine lua[138 K], render[5849 K]
* [x-ray]: economy: strings[56091 K], smem[9830 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24140 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 320782 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* phase time: 93 ms
* phase cmem: 312036 K
SERVER: Loading alife simulator...
* phase time: 9 ms
* phase cmem: 312036 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24141 objects are successfully loaded
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.237s)
* phase time: 2236 ms
* phase cmem: 317526 K
SERVER: Connecting...
* phase time: 9 ms
* phase cmem: 317526 K
CLIENT: Synchronizing...
* phase time: 9 ms
* phase cmem: 317528 K
* [win32]: free[2248548 K], reserved[295612 K], committed[1650080 K]
* [ D3D ]: textures[736860 K]
* [x-ray]: crt heap[317525 K], process heap[9025 K], game lua[23598 K], engine lua[138 K], render[6373 K]
* [x-ray]: economy: strings[66268 K], smem[9829 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24140 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 321975 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Saving spawns...
* Saving objects...
* 24142 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
Scheduler tried to update object dog_normal51271
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Saving spawns...
* Saving objects...
* 24139 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\soundtrack\surge_begin\13.ogg
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\soundtrack\set_zombie_1.ogg
* Saving spawns...
* Saving objects...
* 24135 objects are successfully saved
* Game Tesla_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [853 ms]
-nointro -noprefetch -smap4096   
* phase time: 0 ms
* phase cmem: 208338 K
SERVER: Starting...
* phase time: 128 ms
* phase cmem: 208292 K
SERVER: Loading alife simulator...
* phase time: 10 ms
* phase cmem: 208292 K
Loading saved game "tesla_autosave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24135 objects are successfully loaded
* Game tesla_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_autosave.sav' (2.418s)
* phase time: 2416 ms
* phase cmem: 215616 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 39 ms
* phase cmem: 215616 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 29 ms
* phase cmem: 215641 K
Opening stream...
* phase time: 20 ms
* phase cmem: 215641 K
Loading CFORM...
* phase time: 5613 ms
* phase cmem: 315239 K
Loading shaders...
* phase time: 472 ms
* phase cmem: 315929 K
Loading geometry...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 38104 verts, 1190 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 60967 verts, 1905 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 55306 verts, 1728 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 169101 indices, 330 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 21910 verts, 256 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 542604 indices, 1059 Kb
* phase time: 1398 ms
* phase cmem: 315774 K
Loading spatial-DB...
* phase time: 1844 ms
* phase cmem: 318769 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 72 ms
* phase cmem: 318780 K
Loading sectors and portals...
* Loading HOM: c:\s.t.a.l.k.e.r. - soc\gamedata\levels\l10_radar\level.hom
* phase time: 62 ms
* phase cmem: 319031 K
Loading AI objects...
* phase time: 31 ms
* phase cmem: 319031 K
CLIENT: Spawning...
- Game configuring : Started 
- Game configuring : Finished 
* phase time: 24 ms
* phase cmem: 325294 K
Loading textures...
* t-report - base: 1560, 693615 K
* t-report - lmap: 5, 5120 K
* phase time: 7081 ms
* phase cmem: 325295 K
CLIENT: Synchronizing...
* phase time: 19 ms
* phase cmem: 325297 K
* [win32]: free[2381860 K], reserved[329472 K], committed[1482908 K]
* [ D3D ]: textures[698736 K]
* [x-ray]: crt heap[325294 K], process heap[9025 K], game lua[23696 K], engine lua[141 K], render[7149 K]
* [x-ray]: economy: strings[107227 K], smem[9832 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24134 ID's in use at that moment
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\attack\attack_1.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\attack\attack_2.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\attack\attack_3.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\attack\attack_4.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\attack\attack_7.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\attack\attack_8.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\attack\attack_9.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\attack\attack_10.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_1.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_2.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_3.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_4.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_5.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_6.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_8.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_9.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_10.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_12.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\searching_enemy\search_13.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\enemy_down\enemy_down_1.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\enemy_down\enemy_down_2.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\enemy_down\enemy_down_8.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\monolith\fight\enemy_down\enemy_down_9.ogg
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 337810 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [768 ms]
-nointro -noprefetch -smap4096   
* phase time: 2 ms
* phase cmem: 210137 K
SERVER: Starting...
* phase time: 107 ms
* phase cmem: 210176 K
SERVER: Loading alife simulator...
* phase time: 9 ms
* phase cmem: 210176 K
Loading saved game "ogse-scavenge sleep 3.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24224 objects are successfully loaded
* Game ogse-scavenge sleep 3 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\ogse-scavenge sleep 3.sav' (2.281s)
* phase time: 2281 ms
* phase cmem: 219059 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 20 ms
* phase cmem: 219006 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 11 ms
* phase cmem: 219031 K
Opening stream...
* phase time: 9 ms
* phase cmem: 219031 K
Loading CFORM...
* phase time: 4223 ms
* phase cmem: 304576 K
Loading shaders...
* phase time: 599 ms
* phase cmem: 305266 K
Loading geometry...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65481 verts, 2046 Kb
* [Loading VB] 9630 verts, 300 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11187 verts, 349 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 58148 verts, 1817 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 274437 indices, 536 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 29335 verts, 343 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 550890 indices, 1075 Kb
* phase time: 2476 ms
* phase cmem: 305420 K
Loading spatial-DB...
* phase time: 480 ms
* phase cmem: 306832 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 54 ms
* phase cmem: 306843 K
Loading sectors and portals...
* Loading HOM: c:\s.t.a.l.k.e.r. - soc\gamedata\levels\l07_military\level.hom
* phase time: 131 ms
* phase cmem: 307284 K
Loading AI objects...
* phase time: 10 ms
* phase cmem: 307284 K
CLIENT: Spawning...
- Game configuring : Started 
- Game configuring : Finished 
* phase time: 29 ms
* phase cmem: 317815 K
Loading textures...
* t-report - base: 1685, 763065 K
* t-report - lmap: 8, 8193 K
* phase time: 3393 ms
* phase cmem: 317816 K
CLIENT: Synchronizing...
* phase time: 16 ms
* phase cmem: 317816 K
* [win32]: free[2288772 K], reserved[304768 K], committed[1600700 K]
* [ D3D ]: textures[771258 K]
* [x-ray]: crt heap[317814 K], process heap[9025 K], game lua[23794 K], engine lua[148 K], render[7262 K]
* [x-ray]: economy: strings[108797 K], smem[10333 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24141 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 323215 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126516:26516], parent[wpn_m16a1_sk126516:26516], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126433:26433], parent[wpn_m16a1_sk126433:26433], section[wpn_m16a1_sk1]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126481:26481], parent[wpn_m16a1_sk126481:26481], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126416:26416], parent[wpn_m16a1_sk126416:26416], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126498:26498], parent[wpn_m16a1_sk126498:26498], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126549:26549], parent[wpn_m16a1_sk126549:26549], section[wpn_m16a1_sk1]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk110930:10930], parent[wpn_m16a1_sk110930:10930], section[wpn_m16a1_sk1]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126465:26465], parent[wpn_m16a1_sk126465:26465], section[wpn_m16a1_sk1]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126450:26450], parent[wpn_m16a1_sk126450:26450], section[wpn_m16a1_sk1]
* Saving spawns...
* Saving objects...
* 24135 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
~ ERROR: can't detach independant object. entity[wpn_sig_m211975:11975], parent[wpn_sig_m211975:11975], section[wpn_sig_m2]
* Saving spawns...
* Saving objects...
* 24133 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
* phase time: 114 ms
* phase cmem: 329321 K
SERVER: Loading alife simulator...
* phase time: 11 ms
* phase cmem: 329321 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24133 objects are successfully loaded
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.264s)
* phase time: 2263 ms
* phase cmem: 334818 K
SERVER: Connecting...
* phase time: 11 ms
* phase cmem: 334818 K
CLIENT: Synchronizing...
* phase time: 11 ms
* phase cmem: 334820 K
* [win32]: free[2121008 K], reserved[314040 K], committed[1759192 K]
* [ D3D ]: textures[783585 K]
* [x-ray]: crt heap[334818 K], process heap[9025 K], game lua[23591 K], engine lua[148 K], render[8353 K]
* [x-ray]: economy: strings[131895 K], smem[10347 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24132 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 343496 K
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
* phase time: 93 ms
* phase cmem: 331860 K
SERVER: Loading alife simulator...
* phase time: 12 ms
* phase cmem: 331860 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24133 objects are successfully loaded
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.274s)
* phase time: 2273 ms
* phase cmem: 337357 K
SERVER: Connecting...
* phase time: 12 ms
* phase cmem: 337357 K
CLIENT: Synchronizing...
* phase time: 12 ms
* phase cmem: 337358 K
* [win32]: free[2100652 K], reserved[314836 K], committed[1778752 K]
* [ D3D ]: textures[785460 K]
* [x-ray]: crt heap[337355 K], process heap[9025 K], game lua[23584 K], engine lua[148 K], render[8385 K]
* [x-ray]: economy: strings[133984 K], smem[10347 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24132 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 344388 K
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 111 ms
* phase cmem: 332027 K
SERVER: Loading alife simulator...
* phase time: 12 ms
* phase cmem: 332027 K
Loading saved game "ogse-scavenge sleep 3.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24224 objects are successfully loaded
* Game ogse-scavenge sleep 3 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\ogse-scavenge sleep 3.sav' (2.296s)
* phase time: 2295 ms
* phase cmem: 337568 K
SERVER: Connecting...
* phase time: 12 ms
* phase cmem: 337568 K
CLIENT: Synchronizing...
* phase time: 12 ms
* phase cmem: 337570 K
* [win32]: free[2081324 K], reserved[329412 K], committed[1783504 K]
* [ D3D ]: textures[785792 K]
* [x-ray]: crt heap[337567 K], process heap[9025 K], game lua[23628 K], engine lua[148 K], render[8423 K]
* [x-ray]: economy: strings[134720 K], smem[10347 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24141 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 341228 K
* Saving spawns...
* Saving objects...
* 24142 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126516:26516], parent[wpn_m16a1_sk126516:26516], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126433:26433], parent[wpn_m16a1_sk126433:26433], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126481:26481], parent[wpn_m16a1_sk126481:26481], section[wpn_m16a1_sk1]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126498:26498], parent[wpn_m16a1_sk126498:26498], section[wpn_m16a1_sk1]
* phase time: 105 ms
* phase cmem: 332614 K
SERVER: Loading alife simulator...
* phase time: 12 ms
* phase cmem: 332614 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24142 objects are successfully loaded
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.273s)
* phase time: 2273 ms
* phase cmem: 338099 K
SERVER: Connecting...
* phase time: 12 ms
* phase cmem: 338099 K
CLIENT: Synchronizing...
* phase time: 12 ms
* phase cmem: 338101 K
* [win32]: free[2081260 K], reserved[340444 K], committed[1772536 K]
* [ D3D ]: textures[785792 K]
* [x-ray]: crt heap[338098 K], process heap[9025 K], game lua[23590 K], engine lua[148 K], render[8500 K]
* [x-ray]: economy: strings[149135 K], smem[10347 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24141 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 341917 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Saving spawns...
* Saving objects...
* 24146 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126516:26516], parent[wpn_m16a1_sk126516:26516], section[wpn_m16a1_sk1]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_save_dlg.xml] returns [ui_mm_save_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* Saving spawns...
* Saving objects...
* 24155 objects are successfully saved
* Game ogse-vs base for blowout.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\ogse-vs base for blowout.sav'
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126433:26433], parent[wpn_m16a1_sk126433:26433], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126481:26481], parent[wpn_m16a1_sk126481:26481], section[wpn_m16a1_sk1]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126498:26498], parent[wpn_m16a1_sk126498:26498], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126416:26416], parent[wpn_m16a1_sk126416:26416], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126549:26549], parent[wpn_m16a1_sk126549:26549], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk110930:10930], parent[wpn_m16a1_sk110930:10930], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126450:26450], parent[wpn_m16a1_sk126450:26450], section[wpn_m16a1_sk1]
~ ERROR: can't detach independant object. entity[wpn_m16a1_sk126465:26465], parent[wpn_m16a1_sk126465:26465], section[wpn_m16a1_sk1]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_sig_m211975:11975], parent[wpn_sig_m211975:11975], section[wpn_sig_m2]
* Saving spawns...
* Saving objects...
* 24156 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Saving spawns...
* Saving objects...
* 24138 objects are successfully saved
* Game Tesla_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav'
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_save_dlg.xml] returns [ui_mm_save_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* Saving spawns...
* Saving objects...
* 24137 objects are successfully saved
* Game ogse-vs base for blowout 2.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\ogse-vs base for blowout 2.sav'
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_m24910739:10739], parent[wpn_m24910739:10739], section[wpn_m249]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
* phase time: 143 ms
* phase cmem: 334143 K
SERVER: Loading alife simulator...
* phase time: 13 ms
* phase cmem: 334143 K
Loading saved game "tesla_quicksave.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24138 objects are successfully loaded
* Game tesla_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\tesla_quicksave.sav' (2.282s)
* phase time: 2281 ms
* phase cmem: 339642 K
SERVER: Connecting...
* phase time: 12 ms
* phase cmem: 339642 K
CLIENT: Synchronizing...
* phase time: 13 ms
* phase cmem: 339644 K
* [win32]: free[2078764 K], reserved[340408 K], committed[1775068 K]
* [ D3D ]: textures[785460 K]
* [x-ray]: crt heap[339642 K], process heap[9025 K], game lua[23584 K], engine lua[149 K], render[8674 K]
* [x-ray]: economy: strings[176547 K], smem[10347 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24137 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 346603 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! error in stalker with visual actors\neytral\stalker_neytral_exoskeleton
stack trace:

0023:00452A36 XR_3DA.exe, CCC_LoadCFG_custom::CCC_LoadCFG_custom()
 
[error][     259]    : No more data is available.



* Detected CPU: AuthenticAMD , F15/M5/S3, 3206.00 mhz, 66-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 38840 files cached, 6103Kb memory used.
Init FileSystem 1.030003 sec
'xrCore' build 3188, Oct 26 2007

Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[4054500 K], reserved[54536 K], committed[85204 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9384 K], process heap[1189 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[2862 K], smem[0 K]
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx"...
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\rspec_extreme.ltx"...
! Unknown command:  r__dtex_range
! Unknown command:  r__ssa_glod_end
! Unknown command:  r__ssa_glod_start
! Unknown command:  r__wallmark_ttl
! Unknown command:  rs_detail
! Unknown command:  rs_skeleton_update
! Unknown command:  vid_bpp
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx"...
[c:\s.t.a.l.k.e.r. - soc\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6739]: AMD Radeon HD 6800 Series 
* GPU driver: 8.17.10.1077
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 2787 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=15
load time=36 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
[16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
[16-9] get_xml_name for[ui_npc_regular.xml] returns [ui_npc_regular.xml]
[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
Loading DLL: xrGameSpy.dll
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [782 ms]
-nointro -noprefetch -smap4096   
* phase time: 0 ms
* phase cmem: 124005 K
Prefetching objects...
* phase time: 8 ms
* phase cmem: 103776 K
SERVER: Starting...
* phase time: 43 ms
* phase cmem: 103657 K
SERVER: Loading alife simulator...
* phase time: 1 ms
* phase cmem: 103657 K
Loading saved game "ogse-vs base for blowout 4 mid blow.sav"...
* Loading spawn registry...
* 8763 spawn points are successfully loaded
* Loading objects...
* 24080 objects are successfully loaded
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
* Game ogse-vs base for blowout 4 mid blow is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\ogse-vs base for blowout 4 mid blow.sav' (2.256s)
* phase time: 2256 ms
* phase cmem: 140866 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 11 ms
* phase cmem: 140914 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 2 ms
* phase cmem: 140939 K
Opening stream...
* phase time: 2 ms
* phase cmem: 140939 K
Loading CFORM...
* phase time: 4174 ms
* phase cmem: 226496 K
Loading shaders...
* phase time: 473 ms
* phase cmem: 227622 K
Loading geometry...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65481 verts, 2046 Kb
* [Loading VB] 9630 verts, 300 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11187 verts, 349 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 58148 verts, 1817 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 274437 indices, 536 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 29335 verts, 343 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 550890 indices, 1075 Kb
* phase time: 2202 ms
* phase cmem: 228231 K
Loading spatial-DB...
* phase time: 417 ms
* phase cmem: 230718 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 36 ms
* phase cmem: 230760 K
Loading sectors and portals...
* Loading HOM: c:\s.t.a.l.k.e.r. - soc\gamedata\levels\l07_military\level.hom
* phase time: 124 ms
* phase cmem: 231266 K
Loading AI objects...
* phase time: 3 ms
* phase cmem: 231285 K
CLIENT: Spawning...
- Game configuring : Started 
- Game configuring : Finished 
[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
[16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
[16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
[16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda.xml] returns [pda.xml]
[16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[news.xml] returns [news.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
[16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
[16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 192 ms
* phase cmem: 244996 K
Loading textures...
* t-report - base: 1123, 519824 K
* t-report - lmap: 8, 8193 K
* phase time: 5788 ms
* phase cmem: 244996 K
CLIENT: Synchronizing...
* phase time: 18 ms
* phase cmem: 244996 K
* [win32]: free[2964604 K], reserved[113220 K], committed[1116416 K]
* [ D3D ]: textures[528017 K]
* [x-ray]: crt heap[244994 K], process heap[10054 K], game lua[23909 K], engine lua[173 K], render[0 K]
* [x-ray]: economy: strings[5716 K], smem[0 K]
CurrentEnv.sun_dir (-0.996043,0.087156,-0.017386)
current_weight 1.000000
mpower 0.000000
Current[0]->sun_dir (-0.996043,0.087156,-0.017386)
Current[1]->sun_dir (-0.996043,0.087156,-0.017386)
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Unknown command:  :INFO: There is an 24079 ID's in use at that moment
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_6.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_7.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_8.ogg
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_9.ogg
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Invalid ogg-comment version, file:  c:\s.t.a.l.k.e.r. - soc\gamedata\sounds\characters_voice\human_03\dolg\fight\backup\backup_4.ogg
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 315055 K
DEFAULT OUT RESTRICTIONS :
DEFAULT IN RESTRICTIONS  :
     camp_fire_0000
     camp_fire_0001
     camp_fire_0002
     camp_fire_0003
     camp_fire_0004
     camp_fire_0005
     camp_fire_0006
     camp_fire_0007
     camp_fire_0008
     camp_fire_0009
     camp_fire_0010
     camp_fire_0011
     camp_fire_0012
     camp_fire_0013
     camp_fire_0014
     mil_camp_fire_freedom
     mil_camp_fire_res_0002
     mil_space_restrictor_dolg_kamp
     mil_tonnel_restrictor
OUT RESTRICTIONS         :
     l07_military_hide_restrictor21557
IN RESTRICTIONS          :
     camp_fire_0000
     camp_fire_0001
     camp_fire_0002
     camp_fire_0003
     camp_fire_0004
     camp_fire_0005
     camp_fire_0006
     camp_fire_0007
     camp_fire_0008
     camp_fire_0009
     camp_fire_0010
     camp_fire_0011
     camp_fire_0012
     camp_fire_0013
     camp_fire_0014
     mil_camp_fire_freedom
     mil_camp_fire_res_0002
     mil_freedom_wall_restrictor
     mil_space_restrictor_dolg_kamp
     mil_tonnel_restrictor
 
FATAL ERROR
 
[error]Expression    : vertex || show_restrictions(m_object)
[error]Function      : CPatrolPathManager::select_point
[error]File          : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
[error]Line          : 155
[error]Description   : any vertex in patrol path [mil_freedom_gulag_res_walk_0005] in inaccessible for object [mil_freedom_respawn_212978]
 

stack trace:

Scheduler tried to update object mil_freedom_respawn_212978
DEFAULT OUT RESTRICTIONS :
DEFAULT IN RESTRICTIONS  :
     camp_fire_0000
     camp_fire_0001
     camp_fire_0002
     camp_fire_0003
     camp_fire_0004
     camp_fire_0005
     camp_fire_0006
     camp_fire_0007
     camp_fire_0008
     camp_fire_0009
     camp_fire_0010
     camp_fire_0011
     camp_fire_0012
     camp_fire_0013
     camp_fire_0014
     mil_camp_fire_freedom
     mil_camp_fire_res_0002
     mil_space_restrictor_dolg_kamp
     mil_tonnel_restrictor
OUT RESTRICTIONS         :
     l07_military_hide_restrictor21557
IN RESTRICTIONS          :
     camp_fire_0000
     camp_fire_0001
     camp_fire_0002
     camp_fire_0003
     camp_fire_0004
     camp_fire_0005
     camp_fire_0006
     camp_fire_0007
     camp_fire_0008
     camp_fire_0009
     camp_fire_0010
     camp_fire_0011
     camp_fire_0012
     camp_fire_0013
     camp_fire_0014
     mil_camp_fire_freedom
     mil_camp_fire_res_0002
     mil_freedom_wall_restrictor
     mil_space_restrictor_dolg_kamp
     mil_tonnel_restrictor
 
FATAL ERROR
 
[error]Expression    : vertex || show_restrictions(m_object)
[error]Function      : CPatrolPathManager::select_point
[error]File          : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
[error]Line          : 155
[error]Description   : any vertex in patrol path [mil_freedom_gulag_res_walk_0005] in inaccessible for object [mil_freedom_respawn_212978]
 

stack trace:

I hope that these help!

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