The Obsidian Edge Mod is an enhanced game play of the existing two FarCry game types as well as three new game types with many new features. You will be required to lead assaults on defensive held positions, seek out and eliminate hostiles, or fight for your own life. In any circumstance you will need to outfit yourself with weapons and equipment, plan your actions with your team and then execute to achieve the objective. The world of Obsidian Edge is extremely unforgiving. Be ready to test your nerves and wit against opponents who are just as hyped to eliminate you as you are to eliminate them. As your skills sharpen, so do theirs. As your adrenalin rushes, so does theirs. As your teammate rush in, so does theirs. As you put them in your crosshairs, so do they. Who pulls the trigger first?

Overview

Two of the the three original FarCry games (Assault/FFA) play the same as before with the exception that incorporated in the game play are the new features of the mod. When playing the mod, the “original” FarCry maps are also available for play. If you have played these games previously, you will already be familiar with the game interface, but prepare yourself for the next step. If you are new to this type of game play, get ready for the edge-of-your-seat action. However, review the manual as many changes and additions have been made. There are new weapons, new kit load outs, new soldier classes and much more.

The Obsidian Edge Mod includes these features:

Gameplay

  • Two of the original Farcry gametypes: Free-for-all (FFA) and Assault.
  • Three new game types: Last Man Standing (LMS), Very Important Person (VIP), and Domination.
  • Bullet damage spin (when hit by bullet, you get spun slightly in reaction to the hit).
  • Static or Random spawns. Random allows four sets of spawn points to be selected randomly.
  • First person weapon view can be on or off, as an individual user option.
  • Four classes of soldiers: Rifleman, Demo/Engineer, Support and Sniper.
  • Player lives can be limited from one to infinite server-side.
  • Night vision goggles (NVG) and binoculars are standard kit items for all players.
  • Binoculars do not have the standard Farcry motion tracking and sound enhancement abilities.
  • Dead players can only spectate live players on their own team.
  • Identify Friend or Foe (IFF) markers can be switched on or off server-side.
  • Teammates names always appear if your gun reticule is on them. Enemies names never show.
  • Lockdown mode can allow or prevent late joins to either team server-side.
  • In-game command map view showing locations of your team mates superimposed on the terrain.
  • Mapcycle can be set on or off, as well as specifying the number of repeats for each map.
  • Walk speed, run speed and stamina are realistic.
  • Realistic damage models.
  • More realistic night vision and binocular effects.
  • Weapons, kit selections and ammo load-outs are balanced and realistic.

Weapons

  • KBar knife
  • MR Desert Eagle (.357) Handgun
  • FN P90
  • Bennelli M1 Super 90 Shotgun
  • HK MP-5SD
  • Colt M4
  • HK XM8
  • HK G36/AG36 (GL)
  • FN M249 SAW
  • AI AW50 Sniper Rifle
  • Saab/ATK M136 LAW (AT4)

Additional weapons being discussed for a future weapon pack:

  • Colt M4A1 SOPMOD Assault Rifle
  • HK MP-5N SMG
  • FN MK-17 (SCAR-H) Heavy Assault Rifle
  • Beretta M92F Handgun
  • HK MK23 Handgun
  • Knight's SR-25 Sniper Rifle

Maps

20 custom maps, plus 9 original FarCry maps re-worked for the new gameplay styles.

Integrated Map Download Feature

Additional maps can be browsed, selected, downloaded and automatically installed for OE without leaving the game itself.

Integrated Server Control Screen

All commands can be routed to either the local machine (non-dedicated server) or to remote (dedicated) server via RCON.

  • Toggle Friendly Fire on/off
  • Toggle Team Balance on/off
  • Toggle Random Respawns on/off
  • Toggle IFF on/off
  • Toggle Map Cycle on/off
  • Toggle Lock Down on/off
  • Toggle Auto Ready on/off (causes all players to enter ready state in prewar)
  • Toggle High Ping Kick on/off
  • Toggle Team Kill Kick on/off
  • Toggle Ammo in Prewar on/off
  • Toggle Allow Voting on/off
  • Toggle Lock Team Red on/off
  • Toggle Lock Team Blue on/off
  • Change Server Name
  • Set/Remove/Show server Join Password
  • Change/Restart/Show Next map
  • Change Gameplay Type
  • Set Game Time Limit
  • Set Postgame Time Limit (show scoreboard time)
  • Set Max Team Limit
  • Set Min Team Limit
  • Set Server Max Players
  • Set number of Player Lives
  • Set Respawn Timer
  • Set Number of Map Repeats
  • Set Lockdown Time
  • Set AutoReady Time
  • Set High Ping Kick value
  • Set Team Kill Kick limit
  • Set Invulnerability Time
  • List/Kick/Ban/Unban players
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On April 11th 2006, Crytek announced that the Obsidian Edge 2 mod would be one of two mods chosen for Crysis which will work with a pre-SDK and receive support from Crytek (see link: Crymod.com ).

We are very excited about this, and wanted the community to know that we feel that this special relationship will provide us, the Polishing Weevils mod team, the leverage we need to provide an outstanding total conversion mod that will vastly improve the already outstanding playability that we delivered in Obsidian Edge 1.

Check the OE2 profile in ModDB here: Moddb.com

Stay tuned as we work on this project throughout 2006!

Gameplay and Map Trailers Uploaded

Gameplay and Map Trailers Uploaded

News 2 comments

As we have begun development of Obsidian Edge 2 for Crysis, there has been a bit of renewed interest in the original Obsidian Edge mod for FarCry. As...

Obsidian Edge Nears Release

Obsidian Edge Nears Release

News

As we prepare for an August 1st release, Ruggbutt has produced a teaser trailer for the mod showing some of the 19 custom maps for the mod. Additionally...

Add file RSS Files

Obsidian Edge Server-Side patch 1.1a

Patch

Server-side patch to Obsidian Edge version 1.1 - Fixes two bugs released in the OE 1.1 patch. Only required if you host a server directly or in dedicated...

Obsidian Edge Patch 1.1

Patch

Build 1.1.038 (Release 1.1) 2/3/2006 -------------------------------------- Release build 1.1.038 is a PATCH BUILD and MUST be installed over Release...

Obsidian Edge 1.0

Full Version

Before uploading to ModDB, this mod has been downloaded over 28,900 times across 13 sites including: Gamershell - 6182 times - Fileplanet - 8048 times...

Map Trailer for Obsidian Edge 1

Movie 1 comment

Game trailer showing some of the maps included in Obsidian Edge 1.

Game Trailer for Obsidian Edge 1

Movie

A video showing the features and gameplay of Obsidian Edge 1...it's a long way from Far Cry!

Post comment Comments  (0 - 10 of 11)
Terminator112221
Terminator112221 - - 3 comments

I have played it :P
But no1 cannot join my servers due i use "Elisa network" :S

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babyeater
babyeater - - 379 comments

the hell are the people? ive heard this is so popular but nobody ever plays it

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Soroc Creator
Soroc - - 15 comments

No, there were limitations with the base engine code of CryEngine1 (FarCry) that gave the community fits trying to get coop to work. By the time some folks got part of it sorted, we had already started working on OE2 for CryEngine2 (Crysis). So look for it in OE2, as it is a primary feature we have slated, and since we are working closely with Crytek, we know we will be able to deliver it this time.

Reply Good karma+3 votes
Organkiller
Organkiller - - 4 comments

Is there a coop in this?

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yourgrandma
yourgrandma - - 68 comments

my favorite online mod heck its one of my favorite online games of all time.. hunting eachother down in the forests rules so much

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flameknight7
flameknight7 - - 619 comments

So many great maps are available now but there not any good servers working...

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yourgrandma
yourgrandma - - 68 comments

this is how far crys muliplayer should have been! woot! why such a low rating :-(

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stringed_Evil
stringed_Evil - - 190 comments

Congrats on the release guys, having alot of fun playing this mod :)

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SuperRad
SuperRad - - 828 comments

I hope its good..

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ruggbutt
ruggbutt - - 1 comments

How does Saturday June 4th sound for release? How do we upload here so ya'll can get it?

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