We have just released the Obsidian Conflict Version 1.1 Patch for all to download.
This patch includes a number of changes, fixes and additions.
Changelog:
*Changes / Additions
- Updated Manhack V model.
- Medkit Stay Timer ( sv_playermedkitstaytime ).
- Gib Fade Timer ( sv_giblifetime ).
- Updated Player Skin.
- New Scoring system.
- Flag added to npc_floor_turret to not allow physgun or player pickup.
- Added Lives Option.
- Updated FGD plus added HL1 NPC entries.
- Added support for clientside ragdoll breakmodels (Including Strider Gibs).
- Added Alient Grunt NPC
- Zombine can now run with Nades.
- Zombine Nades are more Powerfull.
- Updated Obsidian Font.
*Fixes
- Fixed a number of sound issues with new npcs.
- Fixed Player Manhack scared of Zombie npcs.
- Fixed Missing Slam Texture.
- Fixed Multiple Weapon Drop Issues.
- Fixed Cloaking Crash
- Fixed Gauss V model Crash.
- Fixed Footsteps surface crash.
- Fixed Barnacle NPC Crash.
- Fixed Modelinfo crash.
- Fixed Relationship Tables.
- Fixed Dedicated server level change crash.
- Fixed Zombine, now resets himself if the nade doesn't kill.
*Maps
- Fixed Freezingpoint issues ( Loosing Bomb or Battery, NPC names, crashing entities )
- Several Bunker changes.
- oc_docks optimizations.
- Added oc_Minimall.
- Added oc_wgh
- Added oc_umizuri_c
Thank You for supporting Obsidian Conflict.