This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

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Report RSS USA Cold Fusion Reactors (view original)
USA Cold Fusion Reactors
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yaik7a
yaik7a

you have to add red rods for the boss

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Log-Dog-555
Log-Dog-555

totaly

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Logedio
Logedio

agreed

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n5p29 Author
n5p29

in 3.0 maybe I will apply that idea.
but now, in 2.xx the Boss General power plant will still same.

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anggara_nothing
anggara_nothing

wow, tomahawk missile

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FieldCommanderZ
FieldCommanderZ

double post because of lack of edit. n5p29 You have to make that tomahawk battery available in the mod , its idea Imho is totall win.

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Description

From the left:
- Tomahawk Battery System (not available ingame, still a secret)
- Cold Fusion Reactor with Advanced Control Rods (5+15 powers) - Superweapon General
- Advanced Cold Fusion Reactor (8+8 powers) - Laser General
- normal Cold Fusion Reactor (5+5 powers) - vUSA, AirForce General, Boss General

With Laser General's new Cold Fusion Reactor, USA now have three different reactors.
Hmm.. maybe I will make green rods one for AirForce General and red rods for Boss General (lie!)