This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Superweapon General Mechanic (view original)
Superweapon General Mechanic
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
VectorIV
VectorIV - - 3,173 comments

Nice.

Reply Good karma Bad karma+3 votes
Red_Hawk
Red_Hawk - - 1,591 comments

great idea :D

Reply Good karma Bad karma+3 votes
GDIZOCOM Creator
GDIZOCOM - - 424 comments

I see a combination of different models.

Reply Good karma+3 votes
n5p29 Author
n5p29 - - 8,538 comments

well, you know how much USA units that are hummer variant.

Reply Good karma+3 votes
justgoaway
justgoaway - - 8,208 comments

Looks good ;)

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Ambulance replacement for Superweapon General.

Mechanic is a Humvee variant designated for field support like Ambulance. The difference is, Ambulance supports infantry units, and Mechanic supports vehicles. It repairs nearby vehicles instead healing nearby infantry (Note that since NProject Mod 2.6 Ambulance no longer repairs vehicles to make Battle Drones more valuable).

It also doesn't armed with detox gun unlike Ambulance, nor the armor with toxin/radiation immunity. In return, Mechanic can also support Construction Dozers maintaining buildings by repair damaged structures and finishing left constructions. Very useful when you need fast expansions.

It still can transport 3 infantry like Ambulance, and infantry inside also slowly being healed.

As related note, Biohazard Tech that deemed to be redundant to Ambulance become exclusive for Superweapon General to cover the missing role of old Ambulance, since the Ambulance was replaced by the new Mechanic.