This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.
In conjunction of fixing the lefty Red Guards, I'm also fixing the Minigunners animation error where they use Red Guard model when capturing a structure. Decided to give them new gun. At least better looking than the strapped gattling barrels on the doomstick.
and as in pre-NPM3.0 policy, I'm not remaking the whole infantry model (yet), so stop asking this issue.