NovaCor: The Fringe is an exciting Sci-Fi adventure with a blend of FPS combat and Puzzle Solving. Collect items, solve puzzles and blast your way to the center of the mystery surrounding NovaCor.

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Employee Quarters
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agent00kevin Author
agent00kevin - - 1,276 comments

All new chair and couch models as well as stools and tables. Also new carpet texture :)

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K05T4R
K05T4R - - 503 comments

umm, who knocked over the stool man ?! messy ppl..
I also notice the desktop bkgd pic!

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agent00kevin Author
agent00kevin - - 1,276 comments

Hehe yeah. I figured Isd sneak it in there. I turned it into an oil painting for the picture. Theres several different ones as well; most are pictures of nature but I figured Id throw in the desktop background too :)

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Slane583
Slane583 - - 18 comments

This almost has the same feel as the crew quarters in System Shock 2. Except this is obviously allot bigger than those rooms. All you'd need would be the disturbing voices of the zombies speaking outside the room to get the same effect. "Hurry, ruuun!" "One of us." :P

So, for me it's awesome. I've NEVER finished that game mainly because I like the feel of the ship too much to proceed further. :3

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agent00kevin Author
agent00kevin - - 1,276 comments

Lol :P I should really play those games. I missed them since I was a console gamer in those days. Id have to say when it comes to comparasins, I get 'this looks like System Shock' more than anything else easily. That really encourages me to continue. Its almost better than creating something and having someone tell you its uniqie, because I thought it was. It turns out, apparently I have the same design ideas as pro developers :D

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Slane583
Slane583 - - 18 comments

Back when the System Shock 2 demo came out I used to watch my older brother play ALL the time. When the full game finally came to stores my dad eventually bought him. I would always sit next to him and watch him play that as well. For the time, freakiest game ever because things were always unpredictable.

System Shock 2 has a certain feel to it that no game these days can recreate because it was the FIRST one to successfully implement both RPG elements into a fps play style.

It's not like stuff now where you have a "stand here and defend this" or "run around and get shot" sort of game play. You had to run around, pick up audio recordings from dead crew members to proceed, all while trying to find out what happened while you were in cryo-stasis.

If you killed an enemy, you had to keep an organ or part from it to study it so you could learn how to kill it better. Even then when you needed certain chemicals not all of them were in the same closet. So you had run to another section of the ship to find what you needed.

So, if I can look at a screenshot of something someone is making and say, "This looks ALLOT like SS2." even though it's their own game then in my opinion they've accomplished something a large company couldn't.

Because all large companies seem to do is focus on one thing and that's making money off the same game they keep repeating, over, and over, and over again. Just with different titles to them.

So you should feel proud of yourself. Because you added the feel and atmosphere of a game no one else has ever recreated, in your own game and in your own style.

Best of all? You're doing it all alone because you like the challenge. So big thumbs up I say.

Even better? It captures the feel of a game I purposely DON'T complete because I like the atmosphere too much. All I can say is, can't wait to play it once it's finally released. Take your time and get it right the first time. :)

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Description

Heres a few preliminary screens of the quarters where the employees live. There will be several color schemes other than tan/beige.