Normandy '44: European Theater combines a higher level of realism with a more elaborate doctrine system, which incorporates almost 50 different military units that took part in the period of Jun-Sept 1944. This spectrum ranges from divisions of free Polish and French units serving under the main allied armies to volunteers from the Eastern Front that served in the German Wehrmacht. This is only a small portion of the doctrine variety however, as we feature numerous well known units of all factions as well. The mod also features numerous new abilities and custom made units each with a completely revamped size and structure. Between custom made units and structures with historically correct skins, Normandy '44 offers over 150 NEW UNITS, making for an almost endless variety of different scenarios and unit actions. Combined these factors provide for an experience unlike any other mod for CoH!
Quick fixes for the major bugs upon release. Larger patches to come!
Here you are. This contains the following fixes:-
-Kampfgruppe Becker's Stug IV is now properly in the game (No more lua/crashes)
-Luftwaffe weapon crews/16th Luftwaffe units no longer show up pink. Due to the historically inaccuracies of the texture itself (The FlaK ammo boxes) and my general dislike of wanting to fix the issue, I have instead changed the skins they use. They will no longer be pink, and will show up as a different Luftwaffe variant that you have already seen in the mod.
- Fixed Camera
To be fair to myself it was never intended to be the vanilla angle in the first place. Happy hunting!