RSS Report NMRIH Audio Update #5 January 2010
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WastedMeerkat
WastedMeerkat

Yaaay!

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AshHousewares
AshHousewares

Woohoo!

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Wishiwascool
Wishiwascool

can't wait to play, i love you guys.

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moomind1
moomind1

need PLAY GAME!!!!!!! nice update guys! :D

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Description

NMRiH January Audio Update

# 00:12 Intro
# 00:50 Brief talk about Alpha Video
# 01:50 Will certain zombies drop items?
# 02:20 How will health packs be handled?
# 02:40 Ban powers for forum moderators?
# 03:15 Will there be in game radio broadcasts/television reports on TVs and radios?
# 03:50 How is the story progressing?
# 04:15 Will "kiting" zombies break the spawning system?
# 05:10 Will zombies have custom animations for standing up?
# 05:45 Will zombies scream out and attract other zombies when they see a survivor and/or any other sounds
# 07:15 Are there going to be zombies on the ground that look dead, but get up to attack you?when you go near them?
# 07:50 Are there going to be vehicles in game?
# 08:20 How does NMRiH differ from 6 years ago when it was originally conceived.
# 09:40 If the mod turns out well will the mod team look into making it a stand alone game?
# 10:30 How is knowing how much ammo is in a gun going to be handled with the minimalistic HUD?
# 11:15 Will there be dynamic props in game?
# 12:20 Are the ragdoll physics going to be changed from what they were in the alpha video?
# 13:25 How will hits and bites work?
# 14:05 Will there be a screen jerk and recoil on weapons?
# 14:50 How will melee attacking work?
# 15:55 Are there plans for decapitation and dismemberment?
# 16:30 How hard will it be to take a zombie down in comparison to the alpha video?
# 17:00 Fat zombies...
# 17:50 Conclusion

Music by Rich 'Beckett' Douglas Richdouglas.net

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Dman757
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