Deus Ex : New Vision is an overhaul of the environment textures in Deus Ex.
December was a big month of progress for New Vision and we've made a couple of discoveries that is sure to please a lot of Deus Ex fans out there.
Posted by formerlyknownasMrCP on Dec 20th, 2007
Hi everyone, it's MrCyberpunk here, DaveW has taken a short break on the project so I'll be trying to keep you all occupied with future media releases for Deus Ex New Vision. We've been working hard this month to bring you some very cool new images from the mod. In the last week Dave has been up to his usual mad scientist scheming and the result was this amazing new screenshot showing off what could be the future for the project, testing out a DOT3 Bump Map (Normal Map) on a New Vision Texture.
We've been discussing making New Vision work with the unconfirmed UT3 port for Deus Ex: Reborn, which could give us the technology to use Normal and Specular maps with the textures to make them that little bit better. On our end this is fairly simple to do, but we are still focussed on providing the New Vision experience for the original Deus Ex.
We also have news of the release model. Previously we discussed a modular release - i.e. on a package-per-package basis. However, we think that this method of releasing is problematic as we want to have an intensive QA period where we can see all the new textures together. Therefore there will only be a single release sometime in 2009.
On top of this great news DaveW has also released another 4 screenshots for you all to drool over ;)
Have a great XMas and we'll see you in 2008.