Enhanced gun play, NPC & trader economy, and weapon diversification. Fully upgradeable weapon profiles, numerous variants of each gun. No longer will you go through the zone seeing everyone with the same AK.
Well if you guys have seen the news on the MISERY moddb page, you will know now that I have decided to start working on the team actively. I've decided that I am abandoning the stand alone version of this mod to put all my effort into MISERY. I am excited to be back! :D
In other news, I will not only be doing new gun variants for MISERY, I will also be updating and fixing the bump maps and parallax maps for the world textures.
I need some help with this though. If you find a texture you think should be fixed, maybe the specular is too bright or its missing a parallax map or the bump maps simply don't fit the texture, please take a sreenshot and either PM it to me or post a link here in the comments. I will try my best to fix most of these occurrences.
I hope you'll be optimizing the textures for as low resource hogging as possible. The last bout of MISERY was really bad in this regard.
Yes, they will be optimized, I'm not increasing their size I'm just redoing them.
Well, don't know how Autunm Aurora 2 did it, but particles effects and the vegetation (specially the vegetation) is SO nice.
I think if Misery could get the vegetation of AA2 and new npc models/anims... :')