Enhanced gun play, NPC & trader economy, and weapon diversification. Fully upgradeable weapon profiles, numerous variants of each gun. No longer will you go through the zone seeing everyone with the same AK.

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Report RSS Yanov after (view original)
Yanov after
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mp5lng
mp5lng - - 7,996 comments

It's like a rotten station :P cool touch ! like it !

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Resev
Resev - - 202 comments

The flashlight spot sheen before was too much, but now its a bit too little.
Gives the feeling the flashlight is diffusing the beam, instead of spotting it.
Between what was before (100%) and now (0% so to speak), can you give it some 25% more and see how it turns out?

Cheers.

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ΤWiST3D Author
ΤWiST3D - - 377 comments

The flashlight spot? I don't have the flashlight on. The light is from the chandelier.

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Resev
Resev - - 202 comments

That's what i get for writing comments in the middle of the night while fighting my head falling on the desk from how sleepy i felt...:-P

It looks great man. Nevermind my near sleep-walking stupor.

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GabeTheKid
GabeTheKid - - 771 comments

thats a realy nice touch! well done!
the cracks actually have some depth to them and the specular map looks better too

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The_Kitty_Cat
The_Kitty_Cat - - 20 comments

This is good remake of the Yanov from Misery!

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Description

Well if you guys have seen the news on the MISERY moddb page, you will know now that I have decided to start working on the team actively. I've decided that I am abandoning the stand alone version of this mod to put all my effort into MISERY. I am excited to be back! :D

In other news, I will not only be doing new gun variants for MISERY, I will also be updating and fixing the bump maps and parallax maps for the world textures.

I need some help with this though. If you find a texture you think should be fixed, maybe the specular is too bright or its missing a parallax map or the bump maps simply don't fit the texture, please take a sreenshot and either PM it to me or post a link here in the comments. I will try my best to fix most of these occurrences.