The "New Horizons" mod for the 2003 Pirates of the Caribbean game by Akella is a continuation of the famous Build mod series. Developed as Pirates of the Caribbean Build 14, "New Horizons" continued where Build 13 left off, adding more new content than ever before.

Post tutorial Report RSS Setting Error Logs

If you are experiencing issues with mods and want to give feedback to the mod team, it helps to give them as much information as possible. This short tip explains how you can generate error logs when a bug occurs.

Posted by on - Basic QA/Testing

[Page=The Tip]
Setting up the error logging is relatively simple.

In engine.ini file, set the following settings:
tracefilesoff = 0
runtimelog = 1
tracefiles = 1

(It won't hurt to have everything in the [script] section set to 1.)

Then you play the game, the log files show up in your main POTC directory. Simply attach them with a bug report for the team.

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SJsparks
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Hello I am trying to run the new horizons mod (build 14). The game loads fine but when I start a new game it crashes. I only have the base game and the build 14 mod installed. Bellow is a copy of my system file -

Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 229283064 ticks.
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value

I'm not sure if this is the right place to ask but any help would be appreciated, Thanks.

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