Neptune is a single-player modification for Half-Life 2, taking place entirely outside the mother game's universe. Set primarily onboard a mysterious and desolate cruise liner, floating in the middle of the Atlantic Ocean, Neptune allows the player to slowly unravel the dark and disturbing past of the ship as he/she explores its once-grand rooms, corridors, concert halls, restaurants, bars and maintenance areas. Taking influence from games such as System Shock 2, BioShock, Thief: Deadly Shadows and Silent Hill, Neptune is an atmospheric, narrative-driven, horror-based shooter; an exercise in videogame storytelling and tense level design. It is expected to be released in Q3 2009.

  • View media
Media RSS Feed Report media In-game footage
Post comment Comments
PytoX
PytoX Jan 27 2009, 12:33pm says: Online

Looking pretty cool so far :) good atmosphere

+1 vote     reply to comment
dave_5430
dave_5430 Jan 27 2009, 12:42pm says:

B-but I wanted that flashlight! ...

No seriously, I can't see one thing in the whole video and fullscreen isn't working.

Anywho, hello FEAR and Bioshock, goooodbye half-life 2 storyline.

Reminds me of the 'Ghost Ship' movie.

+1 vote     reply to comment
mathys
mathys Dec 21 2009, 4:21pm replied:

"I can't see one thing in the whole video and fullscreen isn't working."

1. Open your eyes, maybe
2. Don't watch it in full screen.

+2 votes     reply to comment
flippedoutkyrii
flippedoutkyrii Jan 27 2009, 12:45pm says: Online

Looking real good!

Hope it's released real soon!

+1 vote     reply to comment
Mischa_Silden
Mischa_Silden Jan 27 2009, 12:46pm says:

Whoa! Nice work guys :)

+1 vote     reply to comment
Forsete
Forsete Jan 27 2009, 12:56pm says:

Can barely see a bloody thing. Nice atmosphere though.

+1 vote     reply to comment
Donkey81
Donkey81 Jan 27 2009, 1:17pm says:

Cheers for the comments. Don't worry - this three-minute segment is the only section of Neppers that's so brutally dark :)

+1 vote     reply to comment
William
William Jan 27 2009, 1:41pm says:

Awesome the voice overs remind me of Bioshock. Can't wait this mod looks awesome; very adventure based.

+2 votes     reply to comment
MastaGunZ
MastaGunZ Jan 27 2009, 1:54pm says:

It looks like a ship, yet the officer(presumably of this ship) says its uncharted territory?
Also since it's 1945 AND in the pacific, does that mean there's any chance of running into Imperials?

+1 vote     reply to comment
Mrksmt9
Mrksmt9 Jan 27 2009, 2:17pm says:

the video looks no where near as awesome as the screens, looks like its from another mod, doesnt really feel like what ive seen in the screens

+3 votes     reply to comment
MP81
MP81 Jan 27 2009, 2:18pm says:

Pretty creepy.

Awesome work!

+1 vote     reply to comment
MastaGunZ
MastaGunZ Jan 27 2009, 2:37pm says:

Yea I was expecting one of their maps that was similar to Bioshock, perhaps this was the only map that they have finished so far?

+1 vote     reply to comment
8472
8472 Jan 27 2009, 3:26pm says:

Very interesting looking - I can't wait to play this.

+1 vote     reply to comment
Donkey81
Donkey81 Jan 27 2009, 3:27pm says:

Thanks for the feedback. This is indeed from the only fully complete area of the game, and comprises only a very small portion of it. The vast majority of the mod takes place in 'grander' areas :)

+1 vote     reply to comment
doublethink
doublethink Jan 27 2009, 3:38pm says:

Pretty cool voice acting.

I know you guys are much more concerned with level design and scripting the sequences for your game but I couldn't help but wonder what the character using a zippo lighter to navigate would add to these scenes.

Either way, its cool progress.

+1 vote     reply to comment
dudethisismyname
dudethisismyname Jan 27 2009, 3:54pm says:

lookinig great guys, keep up the fine work :D

+1 vote     reply to comment
Donkey81
Donkey81 Jan 27 2009, 4:23pm says:

doublethink: that's actually an idea we've been toying with! Have you hacked our dev forums? ;)

+1 vote     reply to comment
DaveTheFreak
DaveTheFreak Jan 27 2009, 4:39pm says:

Promising, definitely keep watching it!

+1 vote     reply to comment
Torgue
Torgue Jan 27 2009, 4:50pm says:

So when does the mod actually take place?

+1 vote     reply to comment
Donkey81
Donkey81 Jan 27 2009, 5:05pm says:

July 1945 (somewhere in the Pacific Ocean!)

+1 vote     reply to comment
BeerDog
BeerDog Jan 27 2009, 7:46pm says:

I kind of liked that. I got that weird isolation feeling that I got when I played the Penumbra series.

+1 vote     reply to comment
Armageddon104
Armageddon104 Jan 27 2009, 8:09pm says:

Uh... It doesn't look as good as the pictures... sorry but the mapping just wasn't what it was... I like the paper and radio com. thing that's really cool :)

+1 vote     reply to comment
Blood_Wraith
Blood_Wraith Jan 27 2009, 9:48pm says:

Yeah that does remind me of Bioshock too, nice work people. I like how there's just enough lighting to see and crap your pants at the same time.

+1 vote     reply to comment
jkruse05
jkruse05 Jan 28 2009, 2:06am says:

I think it'd really help the atmosphere if you changed or replaced the 'dodoot' sound that plays when you activate something. Every time I heard that it just broke the atmosphere, it doesn't fit. In any case, it seems to be coming along quite well, I'm looking forward to playing it.

+1 vote     reply to comment
dave_5430
dave_5430 Jan 28 2009, 4:30am says:

Well I gotta agree that nothing really looks like the screenshots but that -could- just be the video quality and a different segment of the ship... ya know... like, the non-visited MAINTENANCE area, that really nobody on the entire ship cares about what it looks like? x3

... and I still think it's odd out of all things the player doesn't pick up the flashlight in the pitch dark. <Something I hated in most Half life and half life 2 mods>

But that still doesn't give me any reason to stop -watching- this mod, I mean come on, it looks awesome.

+1 vote     reply to comment
Mastix
Mastix Jan 31 2009, 6:08am says:

Very nice idd... reminds me of Penumbra...

+1 vote     reply to comment
LongBottom
LongBottom Jan 31 2009, 11:31pm says:

Ok my 2 cents, 1. Sorry, but that voice actor playing that 'old man' captain is too young! It clearly sounds like a young person talking yet the charcater is meant to be an old person. Voice acting is a huge importance to a game, something mod teams never care fo, I hope you understand this.

2. I know this is a Bioshock rip off, fair enough, but why does it actually have something from Bioshock? The sound effect when the room shakes and that lady screams, that scream is from Bioshock :p

0 votes     reply to comment
Donkey81
Donkey81 Feb 3 2009, 10:40am replied:

1) We're well aware of the importance of the quality of voice acting and are working on getting more appropriate actors for different roles. The 'captain', though... do you mean the first officer, George? He's supposed to be middle-aged rather than old, but yes, I do agree. At the moment his VA is mid-20s, which isn't really appropriate, and will hopefully be changed.

2) ...um. No. It isn't.

+2 votes     reply to comment
William
William Feb 4 2009, 9:32am says:

This mod was talked about on this weeks edition of Podcast17: Podcast17.com

0 votes     reply to comment
UACmarine208
UACmarine208 Feb 7 2009, 11:57pm says:

george hemmings = atlas :P
all we need him to say is
"would you kindly"
:P

+1 vote     reply to comment
Wilhelm_III
Wilhelm_III Feb 12 2009, 5:40pm replied:

I have no idea what you are talking about good sir. >_>

+1 vote     reply to comment
LongBottom
LongBottom Feb 13 2009, 1:33am replied:

He's saying
George Hemmings = Atlas *from Bioshock.

+1 vote     reply to comment
Deathbagel
Deathbagel Aug 13 2009, 1:15pm says:

I like it, though it could use some more work. The concrete textures (of which there were a lot, I think too many, for any mod) were out of place. You would never find large amounts of concrete on a ship, after all, concrete's entire purpose is its extreme density, and so a ship with that much concrete would sink as soon as it got in the water. Still, looking good!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

In-game footage of Neptune. Taken from an early part of the game, which sees you attempting to restore power to the bowels of the ship, and set the engines in motion. But is someone trying to thwart your progress...?

Apologies for the rubbish quality. The game slowed down practically to a halt every time I tried to capture at high-definition, and even when I did manage, the file size was gargantuan. This will have to do for now.

Video Details
Type
Demonstration
Date
Jan 27th, 2009
Length
03:12
Filename
Neptune_in-game_footage.mp4
Options
URL
Embed
Share
Report Abuse
Report media
Add Media
Members only