Neptune is a single-player modification for Half-Life 2, taking place entirely outside the mother game's universe. Set primarily onboard a mysterious and desolate cruise liner, floating in the middle of the Atlantic Ocean, Neptune allows the player to slowly unravel the dark and disturbing past of the ship as he/she explores its once-grand rooms, corridors, concert halls, restaurants, bars and maintenance areas. Taking influence from games such as System Shock 2, BioShock, Thief: Deadly Shadows and Silent Hill, Neptune is an atmospheric, narrative-driven, horror-based shooter; an exercise in videogame storytelling and tense level design. It is expected to be released in Q3 2009.
Time for your Christmas present. Will a load of brand new screenshots do...?
Posted by Donkey81 on Dec 17th, 2008 digg this super bookmark
Hello all!
Merry Christmas, then, folks. We've been working extremely hard to get a decent media release ready for your present. Will eight screenshots, including new NPCs and weapons and all sorts, suffice? Hope so - there's no receipt.
You'll notice the NPCs are reskins of Half-Life 2 models. This is something that won't be entirely true throughout the mod, but do have a read of our initial design philosophy. The idea, from the very start, was to utilise as much existing content as possible, in order to spend as much time as possible actually focusing on the game design, atmosphere, and generally the core of the game, the soul of the whole thing, that comprises the really important side of what we're trying to achieve here.
So we'll be continuing to plough away at this baby in the coming weeks. We should also have a proper website launching in the near future, so do keep your eyes on that. Finally, as usual, if you feel you could contribute anything to the project, please feel free to get in touch. We might not need you, but hell, it's worth asking anyway, isn't it?
Peace, love and loads of chocolate coins,
Lewis "Santa" Denby and the Neptunian Elves x
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very nice job utlizing the half life 2 content, its coming along great!
Yeeeeeah, awesome media release. Lovin the atmosphere!
Looking good... some "Voodoo Zombies" man...
I just notice something will this be like Bioshock cause that would be cool
BioShock's certainly an influence but we hope not to shamelessly plagiarise it.
Looking good - can't wait to play this.
Nice.
cant wait
sounds a lot like resident evil : Dead Aim
That theater is sweet
impressive mod
FUUUUUUUCK YOOOOOOUUUUUUUUU!
Um...?