Neptune is a single-player modification for Half-Life 2, taking place entirely outside the mother game's universe. Set primarily onboard a mysterious and desolate cruise liner, floating in the middle of the Atlantic Ocean, Neptune allows the player to slowly unravel the dark and disturbing past of the ship as he/she explores its once-grand rooms, corridors, concert halls, restaurants, bars and maintenance areas. Taking influence from games such as System Shock 2, BioShock, Thief: Deadly Shadows and Silent Hill, Neptune is an atmospheric, narrative-driven, horror-based shooter; an exercise in videogame storytelling and tense level design. It is expected to be released in Q3 2009.
One of the best shots you've released. So much atmosphere. Good lighting also. Some of the other areas you've shone could use this kind of ambience.
Well being a Navy man myself I will have to ask. Is this a engine room or Shaft alley? Which Bulkhead are you referring to? Tried to incorporate frames/angle irons instead of those rounded portions on the bulkheads. With wires leading to power panels,pipes,etc. Use your imagination, but it would look more believable as being inside the skin of the ship. Other than that great work!