A necromunda interpretation for the dawn of war game.

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Dev forum up here... if you have any suggestions or want to get invloved, come here...


Escher gang is almost done, so we might need some alpha testers in the near future to help us with balancing/general gameplay tweakage. The maps are coming along quite nicely. These will be the most important part of this mod, to focus the action around the gang and nuture/hamper its development.
industrial-cyber-punk blade-runner-esque soundtrack is currently being composed, and is sounding really, well, necromunda Will Beck (www.willbeck.com) has kindly let us use his necromunda assets:

Post comment Comments  (0 - 10 of 19)
Guest Jan 5 2015 says:

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jONES1979 Dec 25 2012 says:

We Need Your Next Input, Bro! :)

+2 votes     reply to comment
Cucaracha Nov 8 2012 says:

Love the Escher gang, I hope the Squat Miners come along with them too.
Another thing you should list the gangs, As a matter of fact this mod is huge. Fans need to know your mod is big project.

+1 vote     reply to comment
lamberto2993 Nov 6 2012 says:

Any news on when it's likely to be released, if you need a beta tester I am happy to oblige as I am both a avid fan of Warhammer 40'000 and Necromunda and play both in tabletop versions. I have also spent a scarily large amount of time on Dawn of war soulstorm.

+1 vote     reply to comment
Héllalujah! Sep 2 2012 says:

How is that mod going ?_? XD =D =P can not wait to see =P XD =D =)

+3 votes     reply to comment
moddlord1 Sep 8 2012 replied:

waz up! we want it badly.. so show us your power!!

+2 votes     reply to comment
gregplays Aug 18 2012 says:

This is gonna ROCK!! Can't wait.....hurry!!

Do you think you will ever create a mod that we can add to the famous "Codex" mod??

+3 votes     reply to comment
Diddley_Squat Creator
Diddley_Squat Aug 20 2012 replied:

I'm not sure how long an underhive gang will last against an army!

+3 votes   reply to comment
Cucaracha Oct 21 2012 replied:

Is there Rattling gangs if not or so? I will love to play them, One thing I don't like they go bear feet, I say give them some boots. Power to your mod sir, hope mod ready for Christmass? Cheers

+2 votes     reply to comment
gregplays Sep 4 2012 replied:

Well, it all depends...
1. Perhaps a poorly commanded, ill-trained PDF force loses their way through the lower tiers of the hive.

2. A lost chaos sorcerer imbues a gang to follow his path, offering all kinds of dark rewards to those who fight the hardest.

3. Or even a gang that is composed of rogue mercernaries that loot like the Orcs, stealing ordinance and xenos tech...

I always use my imagination when I play and as long as the armies are relativly balanced, the game can become very creative.

Perhaps the hive gang could also recieve stealth and cover bonuses, depending on the battlefield, to make up for lack of firepower...

+2 votes     reply to comment
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Necromunda Mod
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