Navy SEALs: Covert Operations is a realism total conversion mod for ID Software's Quake3 engine. NS:CO pits players in realistic combat missions such as: - Retrieve Information in a suitcase and return it to a capture point - Defend Fortified Area's from Capture - Assassinate VIP Player (distinct model for VIP) - Capture Specific Points on the map for your team to win. Navy Seals has one of the most realistic damage effects you will ever see in a Mod. You won't see anyone taking one-hundred bullets and surviving here. It's all based on reality and how bullets really effect someone when hit by them. NS:CO Feature Highlights Weapons, Weapon Handling & Equipment * 22 scale real worked weapons * sophisticated weapon attachment system * scopes, flashlights, bayonettes, laser sights, silencer etc. * 5L-SD, sophisticated location specific damage system * projectile code system - realistic per projectile ballistic physics and more!

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NS:CO gold gui & Silent Risk

NS:CO gold gui & Silent Risk

News 4 comments

Hello everyone once again. Sorry for the long delay between updates but working on two projects in your spare time can be a lot of work. However that...

NS:CO Gold and COTT

News

Hello everyone. It had been quite a long time without any real news but now we have something interesting for you. With the release of Quake 3 Open Source...

NS:CO is dead, long live ProjectSR

News

Hello everyone, as you might know by now NS:CO is discontinued. Team Mirage has stopped working on it and due to the lack of interest we have also decided...

1.91a Release Date

News

Hi folks, good news for everyone. Navy Seals 1.91a is done. The Release Date for Navy SEALs: Covert Operations 1.91a has been set to Sunday, the 4. April...

Navy Seals 1.91 Release Date 02/21/2004

News

Greetings all you Navy Seals Fans, This update is to inform you all that NS 1.91 will be released on 02/21/2004 with more information to come as we get...

Mods of 2002

Mods of 2002

Feature 41 comments

With 2002 now behind us, it is time to look at the year that was 'modification style' and scope out what captured gamers imaginations, hearts and of course...