Navy SEALs: Covert Operations is a realism total conversion mod for ID Software's Quake3 engine. NS:CO pits players in realistic combat missions such as: - Retrieve Information in a suitcase and return it to a capture point - Defend Fortified Area's from Capture - Assassinate VIP Player (distinct model for VIP) - Capture Specific Points on the map for your team to win. Navy Seals has one of the most realistic damage effects you will ever see in a Mod. You won't see anyone taking one-hundred bullets and surviving here. It's all based on reality and how bullets really effect someone when hit by them. NS:CO Feature Highlights Weapons, Weapon Handling & Equipment * 22 scale real worked weapons * sophisticated weapon attachment system * scopes, flashlights, bayonettes, laser sights, silencer etc. * 5L-SD, sophisticated location specific damage system * projectile code system - realistic per projectile ballistic physics and more!

Report RSS NS:CO Gold and COTT

Hello everyone. It had been quite a long time without any real news but now we have something interesting for you. With the release of Quake 3 Open Source a few months ago we have developed the plan to release a stand alone build of Navy SEALs: Covert Operations that will run without Quake 3: arena

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Hello everyone. It had been quite a long time without any real news but now we have something interesting for you.

With the release of Quake 3 Open Source a few months ago we have developed the plan to release a stand alone build of Navy SEALs: Covert Operations that will run without Quake 3: arena altogether. This project is called NS:CO Gold and might also include some improvements to the game itself. We are also looking at improving the visual quality of NS:CO by improving textures and skins. We feel that this both NS:CO and it's fans will profit from this development.

However NS:CO Gold is a side-project for Team Mirage as we still focus on ProjectSR, our current title. This is why we can neither give you a release date nor a precise feature list at the current date. Development is already well underway with a lot of original Quake 3 textures already having been replaced to not infringe the copyrights of id software.

If you have any ideas and suggestions about NS:CO Gold we would love to hear them. Simply log on to our forum and let us know what you think. To get the project up to speed we are also on the lookout for talent in both Quake 3 game programming and 2d/3d art. If you are interested, then please let us know at jobs@team-mirage.net

With that said I also want to inform you about the Clash of the Titans match that will happen on the 27th of November at 19:00 GMT. See this thread on our forum for further information.

Thanks again everyone.

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