"Naferia's Reign: Invasion of the Dark Mistress" is a 12-1/2 year long project for the BUILD-engine title "Duke Nukem 3D", though not all of those years had progress due to HDD failures destroying older versions. It is hard to put this mod into anything like a one-line summary, as it can't do the feature list here justice. :P One of the chief features of NR is the RPG-style mechanics mixed with traditional style FPS gaming, such as having improvable stats for Health/Armor/Attack/Defense/Speed, and being able to level up. Other elements include an extended inventory system to carry lots of items. Status buffs/ailments are present as well. But the most important feature of the RPG-style system is by far the multiple-character system. Unlike Hexen and it's ilk where you choose one character to use for the entire game, in NR you find new characters and increase the size of your group and can switch between them at will. (More can be seen in the Description >.>)
The trash mod of DN3D. We saw what a clusterfuck of a mod that is Aeons of Death for Hexen, this is basically the DN3D equivalent. You actually got a storyline here though but its really just the lamest thing you could think of with some lame voice acting to top it off.
The gameplay is where it really hits the fan so to speak. Tons of baggage that was added that seemed almost as an afterthought, unbalanced classes (that don't really change much except for Busby that can jump high and fall far), whom are very unoriginal you got 2 useless boss characters that can't jump (a 10 yr old kid & just 2 new characters) and everyone still has the same health and weapons.
Some weapons that seem to be powerful but don't actually do much damage like the mini-rocket chaingun or the rocket launcher, while others (like the shrink ray) allow for the classic instant kill.
You get like 3 pickups off each enemy, which prevents you from knowing what 2 of those pickups are as their notification gets instantly replaced by the last one you got. You pickup way to much health boosters and damage boosters to you end up having a pretty easy time throughout the game.
The lives system seems arbitrary, nothing happens when you lose a life. It just says in text at the top of the screen with a little sound to go with it... I dunno about you, but that seems kind of superfluous element to take from arcades. We have moved on from that old system because it doesn't serve any other purpose that the save system doesn't already do.
Enemies randomly get invincibility (yeah nobody in their right mind would add that to a RPG unless it had some very noticable special effect that goes along with it). Instead we just get a little text notification after their invincibility wears off. So you waste all that ammo and after getting the "reflected damage".
You can collect posters... yay? You gib everyone all the time.. don't know why but you get to listen to the same lines over and over.
This is one of the worst mods ever created for Duke Nukem 3D. It's just a mishmash of random things thrown together in a blender. First of all, I will say the good points of it:
Some of features are interesting for a while, such as drivable Pig Cop tanks (something that definitely needs to be added in DukePlus), different sprites for used armor, some new monsters and pickups. However that's pretty much the only positive side of mod, all of which can be added to DukePlus or into its own mod. Now onto the bad things:
The gameplay is extremely unbalanced. Even at first levels, you are pretty much overpowered and start getting even more by leveling up. 90% of monsters will be killed instantly by you with exception of those that randomly become invincible for no reason and others that take so much damage that they are still alive but the Shrinker is enough to shrink and squish them. Also why was RPG changed and shoot weak rockets? Why was Chaingun made to fire rockets? This doesn't make any sense.
We've also got a bunch of unfitting characters that make absolute no sense in Duke3D world. Why the heck there are so many anime characters? They might fit in Shadow Warrior but definitely not in Duke3D. The only characters who might have been fit in are Lo Wang and the game bosses, although I don't understand their purposes. Seriously.
You also collect posters for absolutely no reason and the mod ships with modified original maps to add in the ****** features of mod. How has this went unnoticed, I don't know.
In the end, this is a complete failure of mod that has been in development for MORE THAN 10 YEARS! Yes, you read that right. If you want to play a real RPG mod for Duke Nukem 3D, check out War of Attrition! Author of mod, if you want to listen to feedback and make your mod better (I doubt it will ever happen), start everything from scratch or cancel the mod! Seriously. My rating: 1/10
P.S: TheUnbeholden, Aeons of Death is a mod for Doom, not for Hexen.