Mount & Blade:Freelancer gives the player the option to immerse themselves in combat between the Lords of Calradia serving on the front line, you are no longer the commander YOU serve your Lord as a soldier. You will gain experience in your commanders army and as you gain rank you will acquire better equipment, if you're hungry the quartermaster will feed you. You will gain respect from fellow soldiers and have the option to Rebel against the commander or Desert your post. When all the fighting gets too much for you or you need to conduct your own personal business take some personal leave. The mod is always in development to make your experience as a soldier feel as real as possible, remember it's not easy being a pleb! Back to the Front! Modmerger source is and will be available for other modders to include Freelancer in their own mods with each version release. -G

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Blog RSS Feed Report abuse Latest News: Original Freelancer development is on hiatus.

1 comment by Taragoth on Nov 10th, 2014

The original module files we had for Freelancer 1.5 have been lost in a hard drive failure BuT we still have the last known version of Freelancer source code in Modmerger format. I will shortly again release the last known version this time with a fresh M&B Warband Module system and the Freelancer modmerger files. Also I will try and put together a copy of the compiled module and release it as Freelancer 1.6 as it contains fixes made by the Floris teams Cabad'rin (Taleworlds Forum Name).

Nords with Guns will most likely take up the Freelancer mantle again once the game Mount & Blade 2: Bannerlord is released. For now we will be working on a new standalone offshoot of Freelancer as Freelancer: Born To Serve.

mcbobjr
"I end up in this awkward situation where my town has been taken and I have this army that is expensive, but I cannot take any town for income. I just want to join a lord, prance around the world map and smash faces. Is that too much to ask? "

A year and a half later Nords with Guns answers your call with Born to Serve!

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Freelancer 1.6 !

Freelancer 1.6 !

Nov 12, 2014 Full Version 8 comments

As promised Freelancer 1.6 with some new bug fixes has been released, we did say we would not be continuing development of Freelancer once this released...

Freelancer Mod ver 1.51 - Modmerger source

Freelancer Mod ver 1.51 - Modmerger source

Jun 19, 2012 Source Code 20 comments

Freelancer Mod ver 1.51 - Modmerger source for Warband 1.143 (1.153?)

Freelancer 1.5

Freelancer 1.5

Jun 14, 2012 Full Version 17 comments

Diplomacy 4.2/PBOD v0.91 + Freelancer 1.5 for Warband 1.143) Full version of Freelancer 1.5 available for download. Includes executable installer with...

Post comment Comments  (0 - 10 of 93)
scandaldog
scandaldog Dec 20 2014, 8:16pm says:

could this be something you would consider adapting to "viking conquest"?

+1 vote     reply to comment
Taragoth Creator
Taragoth 5hours 14mins ago replied:

Once the bugs are gone ... of course!!

+1 vote   reply to comment
theoriginaldemonica
theoriginaldemonica Dec 11 2014, 11:32pm says:

Looks fun, but I only own M&B1;

+1 vote     reply to comment
Guest
Guest Dec 7 2014, 5:50pm says:

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Taragoth Creator
Taragoth 5hours 14mins ago replied:

It is an installer ;)

+1 vote   reply to comment
Taragoth Creator
Taragoth Dec 4 2014, 7:19am says:

Just a note from the developers.

When installing 1.6 you may get a warning about versions. please ignore them.

When a Lord is sometimes resting you are unable to speak to them. We will have a look at adding a 'request to speak to someone' in towns like you can in castles as a fix.

Please be advised that due to development of our new mod 'Born to Serve' Freelancer will most likely not develop beyond 1.6 .. ( well until Bannerlord comes out ;)

-G

+1 vote   reply to comment
Dmundotile99
Dmundotile99 Nov 22 2014, 6:40pm says:

Hail and wellmet comrade, where is this 1.6 modmerger source?

" I will shortly again release the last known version this time with a fresh M&B Warband Module system and the Freelancer modmerger files. Also I will try and put together a copy of the compiled module and release it as Freelancer 1.6 as it contains fixes made by the Floris teams Cabad'rin (Taleworlds Forum Name)."

+1 vote     reply to comment
Taragoth Creator
Taragoth Dec 4 2014, 6:36am replied:

I apologise for that, I will release the source code. but Modmerger drove me nuts :P

+1 vote   reply to comment
Guest
Guest Nov 22 2014, 5:27am says:

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scandaldog
scandaldog Nov 15 2014, 8:31am says:

why can't i meet the lords in their castles? does it have anything to do with my renown or is it just a mod mechanic?

+2 votes     reply to comment
Guest
Guest Nov 15 2014, 9:25am replied:

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scandaldog
scandaldog Nov 15 2014, 10:54am replied:

yup, i got that exact same thing, and it's annoying

+1 vote     reply to comment
HerrGerbrandt
HerrGerbrandt Dec 2 2014, 4:27pm replied:

I also have this problem and I think it's kind of gamebreaking..
I mean, you can't attend feasts and you have to wait for those idiots to come out of their castles whenever you want to speak to them.
Please could somebody look into it and release some kind of hotfix?

+2 votes     reply to comment
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